## TRAITS AND GOLDEN AGES
FEAT_STARTING_TITLE 	"REALMS OF MIDDLE-EARTH"
FEAT_STARTING_TITLE_I 	"Alignment and Race Traits"
FEAT_STARTING_TITLE_II 	"Events"



## STARTING ALIGNMENTS
FEAT_ANGMAR		"Realm of Angmar - Evil, Men - Traits: (+1 Knowledge, turns 150-400, Instant Heal after attacking, turns 5-300)"
FEAT_ARNOR		"Realm of Arnor - Good, Men - Traits: (+1 Knowledge. turns 100-400)"
FEAT_DWARVES 		"Realm of the Dwarves - Good, Naugrim - Traits: (+5000 PW every 100 turns, Instant Heal after attacking, turns 5-600)"
FEAT_EASTERLINGS	"Realms of the East - Evil, Men - Traits: (Size 3 Starting Cities, turns 100-500)"
FEAT_GONDOR		"Realm of Gondor - Good, Men - Traits: (+1 Knowledge, turns 100-1200, +2000 Gold Tribute every 100 turns)"
FEAT_HARADRIM		"Realm of Harad - Evil, Men - Traits: (Size 2 Starting Cities, turns 5-1200)"
FEAT_HOBBITS		"Realm of the Shire - Good, Halflings - Traits: (Size 3 Starting Cities, turns 150-800)"
FEAT_ISENGARD		"Realm of the Istari - Neutral, Wizards - Traits: (+1 Knowledge, turns 100-1200, +5000 PW every 100 turns)"
FEAT_MORDOR		"Realm of Mordor - Evil, Orcs - Traits: (+1 Knowledge, turns 5-1200, +2000 Gold Tribute every 150 turns)"
FEAT_NORTNMEN		"Realm of the North - Neutral, Men - Traits: (Size 2 Starting Cities, turns 200-1200)"
FEAT_ROHAN		"Realm of Rohan - Good, Men - Traits: (Instant Heal after attacking, turns 200-1200)"
FEAT_SINDAR		"Realm of the Sindar - Good, Elves - Traits: (+1 Knowledge, turns 5-1200, Instant Heal after attacking, turns 5-1200)"



## EVENTS - ANGMAR
FEAT_ANGMAR_I		"With the fall of Numenor, refugees have arrived to Middle-Earth trying to usurp our righful place. (-1 happiness)"
FEAT_ANGMAR_II		"Now is the time to exert our influence, for we have help from the land of Mordor. (+10% production bonus)"
FEAT_ANGMAR_III		"Our enemies are stronger than we anticipated and Mordor cannot be trusted, even with their promises of help. (-5% production bonus)"
FEAT_ANGMAR_IV	"Mordor has abandoned us...Sauron desires to enslave us all. (-5% production bonus)"

## EVENTS - ARNOR
FEAT_ARNOR_I		"With the fall of Numenor, refugees have arrived to Middle-Earth and are eager to help establish the greatness of Arnor. (+10% production bonus)"
FEAT_ARNOR_II		"The forces of evil are speading, and they press upon our borders in increasing numbers. Our people are in despair... (-5% production bonus)"
FEAT_ARNOR_III		"The realms of evil grow more powerful and we are facing their combined might. (-5% production bonus)"
FEAT_ARNOR_IV		"There are rumous that the the line of Isuldir has not vanished...but it is merely a rumor, nothing more. We still lose hope (-10% production bonus) "

## EVENTS - DWARVES
FEAT_DWARVES_I 	"We have received gifts from the Land of Mordor...gifts that will help us grow strong. (+10% production bonus)"
FEAT_DWARVES_II	"We have received secrets of craftmanship from the Land of Mordor...but can we trust the One Eye. Still, we will make use of this knowledge to delve even deeper in search of mithril and gold. (+5% production bonus)"
FEAT_DWARVES_II	"The gifts of Mordor bear a heavy price, for we have loosed a great evil into our realm...an evil of fire and darkness (-15% production bonus, -1 happiness, 75 turns)"

## EVENTS - EASTERLING
FEAT_EASTERLING_I	"With the fall of Numenor, refugees have arrived to Middle-Earth. We must protect what is ours, so let us mobilize for war... (+5% production bonus)"
FEAT_EASTERLING_II	"Gondor and Arnor raid our lands and take the fruits of our labors (-10% production bonus)"
FEAT_EASTERLING_III	"We have an ally in the land of Mordor, but can we trust them??? (5% production bonus)"
FEAT_EASTERLING_IV	"Mordor sends us aid to fight for them. (10% production bonus)"

## EVENTS - GONDOR
FEAT_GONDOR_I		"With the fall of Numenor, refugees have arrived to Middle-Earth and are eager to help establish the greatness of Gondor. (+5% production bonus)"
FEAT_GONDOR_II		"It is a Golden Age of our realm. We are at the height of our power, and it is a good time to exert greater influence on Middle-Earth (+10% production bonus)"
FEAT_GONDOR_III		"The realms of evil grow more powerful and we are facing their combined might. (-5% production bonus)"
FEAT_GONDOR_IV		"Is there no-one who will stem the tide of evil? We are losing heart. (-5% production bonus)"

## EVENTS - HARADRIM
FEAT_HARADRIM_I	"With the fall of Numenor, refugees have arrived to Middle-Earth. We must protect what is ours, so let us mobilize for war... (+5% production bonus)"
FEAT_HARADRIM_II	"Gondor and Arnor raid our lands and take the fruits of our labors (-10% production bonus)"
FEAT_HARADRIM_III	"We have an ally in the land of Mordor, but can we trust them??? (+5% production bonus)"
FEAT_HARADRIM_IV	"Mordor sends us aid to fight for them. We will ally with their cause...for now. (+10% production bonus)"

## EVENTS - MORDOR
FEAT_MORDOR_I		"We instigated the destruction of Numenor...now let us establish dominance in Middle-Earth. (+5% production bonus)"
FEAT_MORDOR_II		"Our influence grows among Men...let us give them Rings of Power to bind them to us. (+10% production bonus)"
FEAT_MORDOR_III		"Our power collaspes...Men and Elves are stronger than we expected. We will rise again though. (-33% production, -1 happiness - 50 turns)"
FEAT_MORDOR_IV		"There are rumors that the One Ring was not destroyed. We are the true master of the Ring, and even if we do not recover it before our enemies find it, the One WILL betray them into our hands."

## EVENTS - ROHAN
FEAT_ROHAN_I		"Our influence has increased among the races of Men. (+5% production)"
FEAT_ROHAN_II		"Dark times have come upon our lands. Our enemies opress us on all sides. (-5% production, -1 happiness, 50 turns)"
FEAT_ROHAN_III		"Evil men have infiltrated the King's Council and have corrupted the land.  (-15% production, -1 happiness, 50 turns)"
FEAT_ROHAN_IV		"Take heart, for we shall overcome the blight of evil that has darkened the land (+10% production)"

## EVENTS - SINDAR
FEAT_SINDAR_I		"It is the beginning of the twilight of the Sindar...the Elves are in a slow decline, as the race of Men slowly gain prominence in Middle-earth. Still, our race is capable of great things. (+5% production bonus)"
FEAT_SINDAR_II		"As evil takes hold in Middle-Earth, our people slowly lose heart but there is still beauty here. We will not flee yet... (-5% production bonus)"
FEAT_SINDAR_III		"Evil prospers and grows, and some of our people lose heart and flee to the West. (-5% production bonus)"
FEAT_SINDAR_IV		"The shores of the Undying Lands call to us...and many are heeding the call. (-10% production bonus)"

