<l:1,55>Assassins<e>, <l:1,56>Spies<e>, <l:1,74>Ecoterrorists<e>, <l:1,57>Cyber-Ninjas<e>, <l:1,58>Aquatoids<e> and <l:1,73>Chasseurs<e> can conduct a hit in an enemy <l:6,104>city<e>, which creates 7 unhappiness for the short duration 2 turns. Their chances of success are 50% - except for the Ecoterrorist, who will always knock off his target, unless the city is wary, which reduces his chance of success to 50%.