// set_inst_priority.fli
if(not farm_count )
	{
		default_mines
	}

if( farm_count )
	{
		default_farms
	}


if(only_farms)
	{
		few_mines
		tons_farms
	}

// for settle dense
//if(yes_settle_dense)
//	{
//		tons_mines
//	}
//

//testing now to see if farms first is 
// a better strategy

if (yes_opening_game_strategy)
{
	zero_roads
} else {
	no_roads
}

if (not dangerously_high_gold_and_wages_cost 
	and zero_desired_farm_pw
	and zero_desired_road_pw
	and zero_desired_mine_pw 
	and yes_enough_pw )
	{
		very zero_pop_science
		very zero_pop_gold	
	}
