/////////////////////////////////////////////////////////////////////////////// // cleric_on.aip
//  
//  cleric_on.aip
//  
// Specifies the behavior of the Strategic Combat system for Civ  
///////////////////////////////////////////////////////////////////////////////  
#include "aipdef.h"
#define MAX_EVAL_CONVERT_CITY_GOALS -35 
#define MAX_EVAL_CAUSE_UNHAPPINESS_GOALS -35 
   
#define MAX_EXEC_CONVERT_CITY_GOALS -5 
#define MAX_EXEC_CAUSE_UNHAPPINESS_GOALS -5 
