// def_personality_slaver.fli

output slaver[0.0, 2.0] = 1.0
	tri yes_slaver(slaver, 1.0, 0.1)

output warrior[0.0, 2.0] = 0.0
	tri yes_warrior(warrior, 1.0, 0.1)

output scientist[0.0, 2.0] = 0.0
	tri yes_scientist(scientist, 1.0, 0.1)

output cleric[0.0, 2.0] =0.0
	tri yes_cleric(cleric, 1.0, 0.1)

output barbarian[0.0, 2.0] = 0.0
	tri yes_barbarian(barbarian, 1.0, 0.1)

