#----------------------------------------------------------------------------
#
# Project      : Call To Power 2
# File type    : String text file
# Description  : Tooltip and status bar strings (Chinese Simple)
# Id           : $Id:$
#
#----------------------------------------------------------------------------
#
# Disclaimer
#
# THIS FILE IS NOT GENERATED OR SUPPORTED BY ACTIVISION.
#
# This material has been developed at apolyton.net by the Apolyton CtP2 
# Source Code Project. Contact the authors at ctp2source@apolyton.net.
#
#----------------------------------------------------------------------------
#
# Remarks
#
# - This file contains all the localized strings for tooltips and the status bar.
#   It contains nothing else.
# - The order of the strings has been synchronized in the English, French, 
#   German, Italian and Spanish version. This has not been done for the 
#   Japanese version, since that file is missing from the CTP2 source 
#   code project.
# - If you add new strings make sure that you add them at the same location
#   in every language version you have.
# - For easy comparison between the languages make sure that the number
#   of lines in each language file version is the same and that also the
#   comments are at the same place.
# - Keep also the indentation the same.
# - You may add comments after the last line of strings that are specific to 
#   one language only.
#
#----------------------------------------------------------------------------
#
# Modifications from the original Activision code:
#
# - Added new tooltips for national management dialog. (L. Hirth Added 6/2004)
# - Added new statusbartip for new optimize specialist button, in the 
#   city manager. - April 7th 2005 Martin Gühmann
# - Moved Diplomacy Embargo Button strings from add_str.txt (Aug 14th 2005 Martin Gühmann)
# - Added strings for political map - 6-Jul-2009 EPW
# - Added strings for capitol button -5-Jan-10 EPW
# - Added strings for relationship button -7-Jan-10 EPW
#
#----------------------------------------------------------------------------
# Control Panel
STATUSBAR_END_TURN_BUTTON	"完成一切动作时，请按结束回合钮"
TOOLTIP_END_TURN_BUTTON		"结束此回合"

# Civ Tab
STATUSBAR_CIV_MAINTAB			"显示帝国相关情报。"
TOOLTIP_CIV_MAINTAB			"显示帝国信息"
STATUSBAR_CIV_TOTAL_CITIES_DISPLAY	"显示帝国城市总数。"
TOOLTIP_CIV_TOTAL_CITIES_DISPLAY	"城市数目"
STATUSBAR_CIV_TOTAL_GOLD_DISPLAY	"显示国库黄金数目。"
TOOLTIP_CIV_TOTAL_GOLD_DISPLAY		"黄金数目"
STATUSBAR_CIV_TOTAL_PW_DISPLAY		"显示公共建设生产力累积数量。"
TOOLTIP_CIV_TOTAL_PW_DISPLAY		"公共建设生产力"
STATUSBAR_CIV_TURNS_REMAINING_DISPLAY	"距离{advance_name}研发完成还有多少回合。"
TOOLTIP_CIV_TURNS_REMAINING_DISPLAY	"研发所需回合数"
STATUSBAR_CIV_NOW_RESEARCHING_DISPLAY	"进行中的科技研发项目"
TOOLTIP_CIV_NOW_RESEARCHING_DISPLAY	"目前研发科技"
STATUSBAR_CIV_TOTAL_HAPPINESS_DISPLAY	"帝国人民幸福度。"
TOOLTIP_CIV_TOTAL_HAPPINESS_DISPLAY	"人民幸福度"
STATUSBAR_CIV_TOTAL_POLLUTION_DISPLAY 	"全球环境污染累积程度。"
TOOLTIP_CIV_TOTAL_POLLUTION_DISPLAY 	"全球污染程度"

# City Tab
STATUSBAR_CITY_MAINTAB			"显示选取城市的相关信息。"
TOOLTIP_CITY_MAINTAB			"城市信息"
STATUSBAR_CITY_GOTO_BUILDQUEUE		"点选以检视城市的建造排程。"
TOOLTIP_CITY_GOTO_BUILDQUEUE		"评估建造排程"
STATUSBAR_CITY_TURNS_REMAINING_DISPLAY	"距离建造完工还有多少回合。"
TOOLTIP_CITY_TURNS_REMAINING_DISPLAY	"建造所需回合数"
STATUSBAR_CITY_HIRE_GOVERNOR_BUTTON	"将城市改由市长管理。"
TOOLTIP_CITY_HIRE_GOVERNOR_BUTTON	"市长代管"
STATUSBAR_CITY_GOVERNOR_PRIORITY_PULLDOWN	"指示重点市政。"
TOOLTIP_CITY_GOVERNOR_PRIORITY_PULLDOWN		"重点市政"
STATUSBAR_CITY_SELECT_CITY_PULLDOWN	"按此钮以打开城市名称滚动条。"
TOOLTIP_CITY_SELECT_CITY_PULLDOWN	"展开城市列表"
STATUSBAR_CITY_GOTO_NEXTCITY_BUTTON	"切换到下个城市的设定画面。"
TOOLTIP_CITY_GOTO_NEXTCITY_BUTTON	"下个城市"
STATUSBAR_CITY_GOTO_PREVCITY_BUTTON	"切换到上个城市的设定画面。"
TOOLTIP_CITY_GOTO_PREVCITY_BUTTON	"上个城市"

# Unit Tab
STATUSBAR_UNIT_MAINTAB			"检视当地所有部队。"
TOOLTIP_UNIT_MAINTAB			"部队信息"
STATUSBAR_UNIT_NEXT_UNIT_BUTTON		"检视下个尚未行动的部队。"
TOOLTIP_UNIT_NEXT_UNIT_BUTTON		"下个部队"
STATUSBAR_UNIT_PREV_UNIT_BUTTON		"按此钮回到前个部队。"
TOOLTIP_UNIT_PREV_UNIT_BUTTON		"上个部队"
STATUSBAR_UNIT_MOVE_ORDER_BUTTON	"命令部队移动。"
TOOLTIP_UNIT_MOVE_ORDER_BUTTON		"移动部队"
STATUSBAR_UNIT_SETTLE_ORDER_BUTTON	"命令部队在此设立城市。"
TOOLTIP_UNIT_SETTLE_ORDER_BUTTON	"设立城市"
STATUSBAR_UNIT_SLEEP_ORDER_BUTTON	"命令部队就地哨戒。"
TOOLTIP_UNIT_SLEEP_ORDER_BUTTON		"就地哨戒"
STATUSBAR_UNIT_DISBAND_ORDER_BUTTON	"命令部队解散。"
TOOLTIP_UNIT_DISBAND_ORDER_BUTTON	"解散部队"
STATUSBAR_UNIT_CANCEL_ORDER_BUTTON	"取消目前指令。"
TOOLTIP_UNIT_CANCEL_ORDER_BUTTON	"取消命令"
STATUSBAR_UNIT_FORTIFY_ORDER_BUTTON	"命令部队建筑防御工事。"
TOOLTIP_UNIT_FORTIFY_ORDER_BUTTON	"建筑防御工事"
STATUSBAR_UNIT_PILLAGE_ORDER_BUTTON	"命令部队掠夺该地。"
TOOLTIP_UNIT_PILLAGE_ORDER_BUTTON	"掠夺"
STATUSBAR_UNIT_PIRATE_ORDER_BUTTON	"命令部队抢劫贸易路线。"
TOOLTIP_UNIT_PIRATE_ORDER_BUTTON	"抢劫贸易路线"
STATUSBAR_UNIT_UNITSTATS_DISPLAY	"A=战力，R=远距攻击力，D=防御力, M=移动力"
TOOLTIP_UNIT_UNITSTATS_DISPLAY		"部队能力属性"
STATUSBAR_UNIT_UNITSTATS_ATT_DISPLAY	"显示部队的战力。"
TOOLTIP_UNIT_UNITSTATS_ATT_DISPLAY	"战力"
STATUSBAR_UNIT_UNITSTATS_DEF_DISPLAY	"显示部队的防御能力。"
TOOLTIP_UNIT_UNITSTATS_DEF_DISPLAY	"防御能力"
STATUSBAR_UNIT_UNITSTATS_RNG_DISPLAY	"显示部队远距攻击能力。"
TOOLTIP_UNIT_UNITSTATS_RNG_DISPLAY	"远距攻击"
STATUSBAR_UNIT_UNITSTATS_BOM_DISPLAY	"显示部队的杀伤力。"
TOOLTIP_UNIT_UNITSTATS_BOM_DISPLAY	"威力"
STATUSBAR_UNIT_UNITSTATS_MOV_DISPLAY	"显示部队的移动能力。"
TOOLTIP_UNIT_UNITSTATS_MOV_DISPLAY	"移动能力"
STATUSBAR_UNIT_UNITSTATS_ARM_DISPLAY	"显示部队的装甲强度。"
TOOLTIP_UNIT_UNITSTATS_ARM_DISPLAY	"装甲强度"
STATUSBAR_UNIT_UNITSTATS_FUL_DISPLAY	"显示部队的油箱容量。"
TOOLTIP_UNIT_UNITSTATS_FUL_DISPLAY	"油箱容量"
STATUSBAR_UNIT_ARMYSTATS_DIPLAY		"显示部队的各项能力值。"
TOOLTIP_UNIT_ARMYSTATS_DIPLAY		"部队属性"
STATUSBAR_UNIT_UNITINFO_BUTTON		"按此钮以显示军务官窗口。"
TOOLTIP_UNIT_UNITINFO_BUTTON		"军务官窗口"
STATUSBAR_UNIT_ARMYINFO_BUTTON		"点选此钮，显示军务官窗口。"
TOOLTIP_UNIT_ARMYINFO_BUTTON		"军务官窗口"

# Tile Improvements Tab
STATUSBAR_TILEIMP_MAINTAB		"显示工程建设。"
TOOLTIP_TILEIMP_MAINTAB			"工程建设"
STATUSBAR_TILEIMP_TOTAL_PW_DISPLAY	"显示公共建设生产力的累积数量。"
TOOLTIP_TILEIMP_TOTAL_PW_DISPLAY	"公共建设生产力数量"
STATUSBAR_TILEIMP_PW_RATE_DISPLAY	"目前各城公共建设生产力上缴的比例。"
TOOLTIP_TILEIMP_PW_RATE_DISPLAY		"公共建设比例"
STATUSBAR_TILEIMP_LANDIMP_BUTTON	"显示地上设施。"
TOOLTIP_TILEIMP_LANDIMP_BUTTON		"地上设施"
STATUSBAR_TILEIMP_OCEANIMP_BUTTON	"显示海洋设施"
TOOLTIP_TILEIMP_OCEANIMP_BUTTON		"海洋设施"
STATUSBAR_TILEIMP_SPECIALIMP_BUTTON	"显示特殊设施"
TOOLTIP_TILEIMP_SPECIALIMP_BUTTON	"特殊设施"
STATUSBAR_TILEIMP_TILEIMPMENU_SIDETAB	"按此钮以检视地上设施选单。"
TOOLTIP_TILEIMP_TILEIMPMENU_SIDETAB	"地上设施选单"
STATUSBAR_TILEIMP_TERRAFORMMENU_SIDETAB	"按此钮以检视地形改造选单。"
TOOLTIP_TILEIMP_TERRAFORMMENU_SIDETAB	"地形改造选单"
STATUSBAR_TILEIMP_SELECT_FARM1_BUTTON	"在草地及平原上开垦农田。"
TOOLTIP_TILEIMP_SELECT_FARM1_BUTTON	"种田"
STATUSBAR_TILEIMP_SELECT_FARM2_BUTTON	"在草地及平原上开垦改良田。"
TOOLTIP_TILEIMP_SELECT_FARM2_BUTTON	"改良田"
STATUSBAR_TILEIMP_SELECT_FARM3_BUTTON	"在草地及平原上搭建水栽田。"
TOOLTIP_TILEIMP_SELECT_FARM3_BUTTON	"水栽田"
STATUSBAR_TILEIMP_SELECT_MINE1_BUTTON	"矿场只能在陆地开挖。"
TOOLTIP_TILEIMP_SELECT_MINE1_BUTTON	"矿场"
STATUSBAR_TILEIMP_SELECT_MINE2_BUTTON	"改良矿场只能在陆地开挖。"
TOOLTIP_TILEIMP_SELECT_MINE2_BUTTON	"改良矿场"
STATUSBAR_TILEIMP_SELECT_MINE3_BUTTON	"先进矿场只能在陆地开挖。"
TOOLTIP_TILEIMP_SELECT_MINE3_BUTTON	"先进矿场"
STATUSBAR_TILEIMP_SELECT_ROAD1_BUTTON	"道路可以铺设在任何陆地地形。"
TOOLTIP_TILEIMP_SELECT_ROAD1_BUTTON	"道路"
STATUSBAR_TILEIMP_SELECT_ROAD2_BUTTON	"铁路可以铺设在任何陆地地形。"
TOOLTIP_TILEIMP_SELECT_ROAD2_BUTTON	"铁道"
STATUSBAR_TILEIMP_SELECT_ROAD3_BUTTON	"磁浮车道可以铺设在任何陆地地形。"
TOOLTIP_TILEIMP_SELECT_ROAD3_BUTTON	"磁浮车道"
STATUSBAR_TILEIMP_SELECT_ATM1_BUTTON	"商栈可以设在任何陆地地形"
TOOLTIP_TILEIMP_SELECT_ATM1_BUTTON	"商栈"
STATUSBAR_TILEIMP_SELECT_ATM2_BUTTON	"购物中心可建于任何陆地地形。"
TOOLTIP_TILEIMP_SELECT_ATM2_BUTTON	"购物中心"
STATUSBAR_TILEIMP_SELECT_ATM3_BUTTON	"自然保育区可以设在任何陆地地形。"
TOOLTIP_TILEIMP_SELECT_ATM3_BUTTON	"自然保育区"
STATUSBAR_TILEIMP_SELECT_NET1_BUTTON	"定置网只能架设于城市周边的海洋。"
TOOLTIP_TILEIMP_SELECT_NET1_BUTTON	"定置网"
STATUSBAR_TILEIMP_SELECT_NET2_BUTTON	"渔场只能架设于城市周边的海洋。"
TOOLTIP_TILEIMP_SELECT_NET2_BUTTON	"渔场"
STATUSBAR_TILEIMP_SELECT_NET3_BUTTON	"自动化渔场只能架设于城市周边的海洋。"
TOOLTIP_TILEIMP_SELECT_NET3_BUTTON	"自动化渔场"
STATUSBAR_TILEIMP_SELECT_RIG1_BUTTON	"海底矿场只能设在海洋地形。"
TOOLTIP_TILEIMP_SELECT_RIG1_BUTTON	"海底矿场"
STATUSBAR_TILEIMP_SELECT_RIG2_BUTTON	"海底改良矿场只能设在海洋地形。"
TOOLTIP_TILEIMP_SELECT_RIG2_BUTTON	"海底改良矿场"
STATUSBAR_TILEIMP_SELECT_RIG3_BUTTON	"海底先进矿场只能设在海洋地形。"
TOOLTIP_TILEIMP_SELECT_RIG3_BUTTON	"海底先进矿场"
STATUSBAR_TILEIMP_SELECT_TUNNEL_BUTTON	"海底隧道只能建在海洋地形。"
TOOLTIP_TILEIMP_SELECT_TUNNEL_BUTTON	"海底隧道"
STATUSBAR_TILEIMP_SELECT_PIER1_BUTTON	"港口只能建在岸边的海洋地形。"
TOOLTIP_TILEIMP_SELECT_PIER1_BUTTON	"港口"
STATUSBAR_TILEIMP_SELECT_PIER2_BUTTON	"钻油平台只能建在海洋地形。"
TOOLTIP_TILEIMP_SELECT_PIER2_BUTTON	"钻油平台"
STATUSBAR_TILEIMP_SELECT_PIER3_BUTTON	"码头应布置于海岸线旁的海洋方格内。"
TOOLTIP_TILEIMP_SELECT_PIER3_BUTTON	"码头"
STATUSBAR_TILEIMP_SELECT_LISTENPOST_BUTTON	"听哨站应设于国境边界。"
TOOLTIP_TILEIMP_SELECT_LISTENPOST_BUTTON	"听哨站"
STATUSBAR_TILEIMP_SELECT_RADARTOWER_BUTTON	"雷达站应设于国境边界。"
TOOLTIP_TILEIMP_SELECT_RADARTOWER_BUTTON	"雷达站"
STATUSBAR_TILEIMP_SELECT_FORT_BUTTON	"防御工事可以盖在任何陆地地形。"
TOOLTIP_TILEIMP_SELECT_FORT_BUTTON	"防御工事"
STATUSBAR_TILEIMP_SELECT_AIRBASE_BUTTON	"空军基地可以盖在任何陆地地形。"
TOOLTIP_TILEIMP_SELECT_AIRBASE_BUTTON	"空军基地"
STATUSBAR_TILEIMP_SELECT_SONAR_BUOYS_BUTTON	"声纳浮标能够放置在海洋地形。"
TOOLTIP_TILEIMP_SELECT_SONAR_BUOYS_BUTTON	"声纳浮标"
STATUSBAR_TILEIMP_SELECT_OBELISK_BUTTON	"盖亚方尖塔可以盖在任何陆地地形。"
TOOLTIP_TILEIMP_SELECT_OBELISK_BUTTON	"盖亚方尖塔"
STATUSBAR_TILEIMP_LANDTERRA_BUTTON	"点选此钮以显示陆地地形改造选单。"
TOOLTIP_TILEIMP_LANDTERRA_BUTTON	"陆地改造"
STATUSBAR_TILEIMP_OCEANTERRA_BUTTON	"点选此钮以显示海洋地形改造选单。"
TOOLTIP_TILEIMP_OCEANTERRA_BUTTON	"海洋改造"
STATUSBAR_TILEIMP_SPECIALTERRA_BUTTON	"除了陆地及海洋地形之外，没有其它地形改造选项。"
TOOLTIP_TILEIMP_SPECIALTERRA_BUTTON	"无此地形"
STATUSBAR_TILEIMP_SELECT_BROWN_HILL_BUTTON	"可将原陆地地形改为沙丘地形。"
TOOLTIP_TILEIMP_SELECT_BROWN_HILL_BUTTON	"沙丘"
STATUSBAR_TILEIMP_SELECT_BROWN_MOUNTAIN_BUTTON	"可将原陆地地形改为沙漠山脉地形。"
TOOLTIP_TILEIMP_SELECT_BROWN_MOUNTAIN_BUTTON	"沙漠山脉"
STATUSBAR_TILEIMP_SELECT_DESERT_BUTTON	"可将原陆地地形改为沙漠地形。"
TOOLTIP_TILEIMP_SELECT_DESERT_BUTTON	"沙漠"
STATUSBAR_TILEIMP_SELECT_DECIDUOUS_BUTTON	"可将原陆地地形改为森林地形。"
TOOLTIP_TILEIMP_SELECT_DECIDUOUS_BUTTON		"森林"
STATUSBAR_TILEIMP_SELECT_GRASSLND_BUTTON	"可将原陆地地形改为草地地形。"
TOOLTIP_TILEIMP_SELECT_GRASSLND_BUTTON		"草地"
STATUSBAR_TILEIMP_SELECT_HILL_BUTTON	"可将原陆地地形改为丘陵地形。"
TOOLTIP_TILEIMP_SELECT_HILL_BUTTON	"丘陵"
STATUSBAR_TILEIMP_SELECT_JUNGLE_BUTTON	"可将原陆地地形改为丛林地形。"
TOOLTIP_TILEIMP_SELECT_JUNGLE_BUTTON	"丛林"
STATUSBAR_TILEIMP_SELECT_MOUNTAIN_BUTTON	"可将原陆地地形改为山脉地形。"
TOOLTIP_TILEIMP_SELECT_MOUNTAIN_BUTTON		"山脉"
STATUSBAR_TILEIMP_SELECT_PLAINS_BUTTON	"可将原陆地地形改为平原地形。"
TOOLTIP_TILEIMP_SELECT_PLAINS_BUTTON	"平原"
STATUSBAR_TILEIMP_SELECT_SWAMP_BUTTON	"可将原陆地地形改为沼泽地形。"
TOOLTIP_TILEIMP_SELECT_SWAMP_BUTTON	"沼泽"
STATUSBAR_TILEIMP_SELECT_WHITE_HILL_BUTTON	"可将原陆地地形改为极地丘陵地形。"
TOOLTIP_TILEIMP_SELECT_WHITE_HILL_BUTTON	"极地丘陵"
STATUSBAR_TILEIMP_SELECT_WHITE_MOUNTAIN_BUTTON	"可将原陆地地形改为极地山脉地形。"
TOOLTIP_TILEIMP_SELECT_WHITE_MOUNTAIN_BUTTON	"极地山脉"
STATUSBAR_TILEIMP_SELECT_TUNDRA_BUTTON	"可将原陆地地形改为冻原地形。"
TOOLTIP_TILEIMP_SELECT_TUNDRA_BUTTON	"冻原"
STATUSBAR_TILEIMP_SELECT_GLACIER_BUTTON	"可将原陆地地形改为极地山脉地形。"
TOOLTIP_TILEIMP_SELECT_GLACIER_BUTTON	"冰河"
STATUSBAR_TILEIMP_SELECT_SHALWTR_BUTTON	"可将原海洋地形改为浅滩地形。"
TOOLTIP_TILEIMP_SELECT_SHALWTR_BUTTON	"浅滩"
STATUSBAR_TILEIMP_UNKWNWTR_BUTTON	"将原海洋地形改变成任一地形。"
TOOLTIP_TILEIMP_UNKWNWTR_BUTTON		"未命名海洋地形"
STATUSBAR_TILEIMP_PELAGIC_BUTTON	"可将原海洋地形改为浅海地形。"
TOOLTIP_TILEIMP_PELAGIC_BUTTON		"浅海"
STATUSBAR_TILEIMP_BENTHIC_BUTTON	"可将原海洋地形改为深海地形。"
TOOLTIP_TILEIMP_BENTHIC_BUTTON		"深海"
STATUSBAR_TILEIMP_CONTSHELF_BUTTON	"可将原海洋地形改为大陆架地形。"
TOOLTIP_TILEIMP_CONTSHELF_BUTTON	"大陆架"
STATUSBAR_TILEIMP_SUBCANYON_BUTTON	"可将原海洋地形改为海沟地形。"
TOOLTIP_TILEIMP_SUBCANYON_BUTTON	"海沟"
STATUSBAR_TILEIMP_MTNRIDGE_BUTTON	"可将原海洋地形改为海底山脉地形。"
TOOLTIP_TILEIMP_MTNRIDGE_BUTTON		"海底山脉"
STATUSBAR_TILEIMP_OCEANMTN_BUTTON	"可将原海洋地形改为海底山脉地形。"
TOOLTIP_TILEIMP_OCEANMTN_BUTTON		"海底山脉"

# Messages Tab
STATUSBAR_MESSAGES_MAINTAB		"显示游戏讯息记录。"
TOOLTIP_MESSAGES_MAINTAB		"游戏讯息"
STATUSBAR_MESSAGES_READMESSAGE_BUTTON	"点选此处可读取讯息内容。"
TOOLTIP_MESSAGES_READMESSAGE_BUTTON	"读取讯息"
STATUSBAR_MESSAGES_READNEWSPAPER_BUTTON	"点选此处可读取报纸内容。"
TOOLTIP_MESSAGES_READNEWSPAPER_BUTTON	"读取报纸"

# Advisor Selection Box
# aka "The Helm"
STATUSBAR_SHORTCUTPAD_YEARTURN_TOGGLE_BUTTON	"切换以年份或回合为计时标准。"
TOOLTIP_SHORTCUTPAD_YEARTURN_TOGGLE_BUTTON	"年份/回合切换钮"
STATUSBAR_DOUGS_PROG					"Armies with orders (sentinel/fortified: dark)."
TOOLTIP_DOUGS_PROG					"Armies with orders"
STATUSBAR_SHORTCUTPAD_GOTO_CIVSCR_BUTTON	"按此钮以显示帝国官窗口。"
TOOLTIP_SHORTCUTPAD_GOTO_CIVSCR_BUTTON		"帝国官"
STATUSBAR_SHORTCUTPAD_GOTO_SCIENCESCR_BUTTON	"按此钮以显示科技官窗口。"
TOOLTIP_SHORTCUTPAD_GOTO_SCIENCESCR_BUTTON	"科技官"
STATUSBAR_SHORTCUTPAD_GOTO_TRADESCR_BUTTON	"按此钮以显示贸易官窗口。"
TOOLTIP_SHORTCUTPAD_GOTO_TRADESCR_BUTTON	"贸易官"
STATUSBAR_SHORTCUTPAD_GOTO_CITYSCR_BUTTON	"按此钮以显示市政官窗口。"
TOOLTIP_SHORTCUTPAD_GOTO_CITYSCR_BUTTON		"市政官"
STATUSBAR_SHORTCUTPAD_NATLSCR_BUTTON		"按此钮以显示国政官窗口。"
TOOLTIP_SHORTCUTPAD_NATLSCR_BUTTON		"国政官"
STATUSBAR_SHORTCUTPAD_GOTO_UNITSCR_BUTTON	"按此钮以显示部队官窗口。"
TOOLTIP_SHORTCUTPAD_GOTO_UNITSCR_BUTTON		"军务官"
STATUSBAR_SHORTCUTPAD_GOTO_DIPSCR_BUTTON	"按此钮以显示外交官窗口。"
TOOLTIP_SHORTCUTPAD_GOTO_DIPSCR_BUTTON		"外务官"
STATUSBAR_SHORTCUTPAD_GOTO_LIBRARY_BUTTON	"查阅大图书馆。"
TOOLTIP_SHORTCUTPAD_GOTO_LIBRARY_BUTTON		"大图书馆"

# Minimap
STATUSBAR_MINIMAP_SHOW_FILTER_BUTTON		"按此钮以决定地图分辨率。"
TOOLTIP_MINIMAP_SHOW_FILTER_BUTTON		"高画质/低画质地图"
STATUSBAR_MINIMAP_SHOW_BORDERS_BUTTON		"按此钮以决定显示或隐藏国界。"
TOOLTIP_MINIMAP_SHOW_BORDERS_BUTTON		"显示/隐藏国界"
STATUSBAR_MINIMAP_SHOW_CITIES_BUTTON		"按此钮以决定显示或隐藏城市。"
TOOLTIP_MINIMAP_SHOW_CITIES_BUTTON		"显示/隐藏城市"
STATUSBAR_MINIMAP_SHOW_UNITS_BUTTON		"按此钮以决定显示或隐藏部队。"
TOOLTIP_MINIMAP_SHOW_UNITS_BUTTON		"显示/隐藏部队"
STATUSBAR_MINIMAP_SHOW_TRADE_BUTTON 		"按此钮以决定显示或隐藏贸易路线。"
TOOLTIP_MINIMAP_SHOW_TRADE_BUTTON		"显示/隐藏贸易路线"
STATUSBAR_MINIMAP_SHOW_TERRAIN_BUTTON 		"按此钮以决定显示或隐藏代表不同地形的色彩。"
TOOLTIP_MINIMAP_SHOW_TERRAIN_BUTTON		"显示/隐藏地形样式"
STATUSBAR_MINIMAP_SHOW_POLITICAL_BUTTON			"按此钮以决定显示或隐藏政治地图。"
TOOLTIP_MINIMAP_SHOW_POLITICAL_BUTTON			"显示/隐藏政治地图"
STATUSBAR_MINIMAP_SHOW_CAPITOLS_BUTTON			"按此钮以决定显示或隐藏城市议会。"
TOOLTIP_MINIMAP_SHOW_CAPITOLS_BUTTON			"显示/隐藏议会"
STATUSBAR_MINIMAP_SHOW_RELATIONS_BUTTON			"按此钮以决定显示或隐藏关系。"
TOOLTIP_MINIMAP_SHOW_RELATIONS_BUTTON			"显示/隐藏关系"

# Empire Manager Screen
#
#	Commerce Window
STATUSBAR_DOMADV_COMM_WAGES_BUTTON		"显示用于人民工作薪资上的总支出。"
TOOLTIP_DOMADV_COMM_WAGES_BUTTON		"薪资支出"
STATUSBAR_DOMADV_COMM_UPKEEP_BUTTON		"维持城市设施的经费成本。"
TOOLTIP_DOMADV_COMM_UPKEEP_BUTTON       	"城市建设维持费用"
STATUSBAR_DOMADV_COMM_SCIENCE_BUTTON		"科技研究耗费的金额。"
TOOLTIP_DOMADV_COMM_SCIENCE_BUTTON		"科技支出"
STATUSBAR_DOMADV_COMM_CRIME_BUTTON		"治安不良造成的金钱损失。"
TOOLTIP_DOMADV_COMM_CRIME_BUTTON		"犯罪损失"
STATUSBAR_DOMADV_COMM_SAVINGS_BUTTON		"国库黄金总数。"
TOOLTIP_DOMADV_COMM_SAVINGS_BUTTON		"国库"
STATUSBAR_DOMADV_FOOD_REQUIRED_BUTTON		""
STATUSBAR_DOMADV_FOOD_COLLECTED_BUTTON		""


#	Production Window
STATUSBAR_DOMADV_PROD_MILUPKEEP_BUTTON	"维持现有军队的经费成本。"
TOOLTIP_DOMADV_PROD_MILUPKEEP_BUTTON	"军队维持费用"
STATUSBAR_DOMADV_PROD_PW_BUTTON		"显示公共建设的黄金耗费总额。"
TOOLTIP_DOMADV_PROD_PW_BUTTON			"公共建设费用"
STATUSBAR_DOMADV_PROD_CRIME_BUTTON		"显示治安不良造成的生产力损失总额。" 
TOOLTIP_DOMADV_PROD_CRIME_BUTTON		"犯罪损失"
STATUSBAR_DOMADV_PROD_CITYUSE_BUTTON	"显示城市的生产力消耗总数。"
TOOLTIP_DOMADV_PROD_CITYUSE_BUTTON		"城市支出"

#	Food Window
STATUSBAR_DOMADV_FOOD_CONSUMED_BUTTON	"显示维持城市人口的粮食数量。"
TOOLTIP_DOMADV_FOOD_CONSUMED_BUTTON		"基本消耗食量"
STATUSBAR_DOMADV_FOOD_CRIME_BUTTON		"治安不良造成的粮食损失总量。"
TOOLTIP_DOMADV_FOOD_CRIME_BUTTON		"治安损失"
STATUSBAR_DOMADV_FOOD_STORED_BUTTON		"显示粮食储存数量。"
TOOLTIP_DOMADV_FOOD_STORED_BUTTON		"粮食存量"

#	Main Domestic Advisor Window
STATUSBAR_DOMADV_MAIN_SCITAX_DECR_BUTTON	"降低帝国在科技研究上的花费。"
TOOLTIP_DOMADV_MAIN_SCITAX_DECR_BUTTON	"调降科技税率"
STATUSBAR_DOMADV_MAIN_SCITAX_INCR_BUTTON	"增加帝国在科技研究上的经费。"
TOOLTIP_DOMADV_MAIN_SCITAX_INCR_BUTTON	"调升科技税率"
STATUSBAR_DOMADV_MAIN_SCITAX_DISPLAY	"显示帝国于科技研究上所投入的资源比重。"
TOOLTIP_DOMADV_MAIN_SCITAX_DISPLAY		"科技税率"
STATUSBAR_DOMADV_MAIN_GOVT_DISPLAY		"显示帝国目前采用何种政体。"
TOOLTIP_DOMADV_MAIN_GOVT_DISPLAY		"当前政体"
STATUSBAR_DOMADV_MAIN_CHANGE_GOVT_BUTTON	"按此钮以改变帝国政体。"
TOOLTIP_DOMADV_MAIN_CHANGE_GOVT_BUTTON	"改变政体"
STATUSBAR_DOMADV_MAIN_WAGES_SLIDER		"改变人民薪资设定。"
TOOLTIP_DOMADV_MAIN_WAGES_SLIDER		"薪资"
STATUSBAR_DOMADV_MAIN_COMM_ADVISOR_BUTTON	"参询商业顾问的意见。"
TOOLTIP_DOMADV_MAIN_COMM_ADVISOR_BUTTON	"商业顾问"
STATUSBAR_DOMADV_MAIN_GOLD_DISPLAY		"显示帝国黄金总数。"
TOOLTIP_DOMADV_MAIN_GOLD_DISPLAY		"黄金数目"
STATUSBAR_DOMADV_MAIN_WORKDAY_SLIDER	"改变人民工时设定。"
TOOLTIP_DOMADV_MAIN_WORKDAY_SLIDER		"工时"
STATUSBAR_DOMADV_MAIN_PRODADV_BUTTON	"参询生产顾问的意见。"
TOOLTIP_DOMADV_MAIN_PRODADV_BUTTON		"生产顾问"
STATUSBAR_DOMADV_MAIN_PROD_DISPLAY		"显示帝国生产力总数。"
TOOLTIP_DOMADV_MAIN_PROD_DISPLAY		"生产力数目"
STATUSBAR_DOMADV_MAIN_RATIONS_SLIDER	"改变人民粮给设定。"
TOOLTIP_DOMADV_MAIN_RATIONS_SLIDER		"粮给"
STATUSBAR_DOMADV_MAIN_FOODADV_BUTTON	"参询粮食顾问的意见。"
TOOLTIP_DOMADV_MAIN_FOODADV_BUTTON		"粮食顾问"
STATUSBAR_DOMADV_MAIN_FOOD_DISPLAY		"显示帝国粮食总数。"
TOOLTIP_DOMADV_MAIN_FOOD_DISPLAY		"粮食数目"
STATUSBAR_DOMADV_MAIN_SHOWADVICE_BUTTON	"按此钮以显示或隐藏顾问画面"
TOOLTIP_DOMADV_MAIN_SHOWADVICE_BUTTON	"显示/隐藏顾问画面"
STATUSBAR_DOMADV_MAIN_CLOSE_BUTTON		"按此钮以关闭国政官窗口。"
TOOLTIP_DOMADV_MAIN_CLOSE_BUTTON		"关闭"
STATUSBAR_DOMADV_MAIN_CIVPOP_DISPLAY	"显示帝国人口总数。"
TOOLTIP_DOMADV_MAIN_CIVPOP_DISPLAY		"人口数目"
STATUSBAR_DOMADV_MAIN_TOTALCITIES_DISPLAY	"显示帝国城市总数。"
TOOLTIP_DOMADV_MAIN_TOTALCITIES_DISPLAY	"城市数目"
STATUSBAR_DOMADV_MAIN_HAPPY_DISPLAY		"显示帝国人民幸福度。"
TOOLTIP_DOMADV_MAIN_HAPPY_DISPLAY		"幸福度"
STATUSBAR_DOMADV_MAIN_PW_INCR_BUTTON	"降低帝国在公共建设上的花费。"
TOOLTIP_DOMADV_MAIN_PW_INCR_BUTTON		"调降公共建设比例"
STATUSBAR_DOMADV_MAIN_PW_DECR_BUTTON	"增加帝国在公共建设上的花费。"
TOOLTIP_DOMADV_MAIN_PW_DECR_BUTTON		"调升公共建设比例"

# Science Advisor Screen
#
#	Science Advice Window
STATUSBAR_SCIADV_MAIN_SCITAX_DECR_BUTTON	"按此钮以减低科技税率。"
TOOLTIP_SCIADV_MAIN_SCITAX_DECR_BUTTON		"调降科技税率"
STATUSBAR_SCIADV_MAIN_SCITAX_INCR_BUTTON	"按此钮以提高科技税率。"
TOOLTIP_SCIADV_MAIN_SCITAX_INCR_BUTTON	"调升科技税率"
STATUSBAR_SCIADV_MAIN_MAXTAX_DISPLAY	"将科技税率调至目前政体的最高上限。"
TOOLTIP_SCIADV_MAIN_MAXTAX_DISPLAY	"科技税率最大化"
STATUSBAR_SCIADV_MAIN_GOLDTOSCI_DISPLAY	"显示科技研发耗费总额。"
TOOLTIP_SCIADV_MAIN_GOLDTOSCI_DISPLAY	"科技支出"
STATUSBAR_SCIADV_MAIN_SCIFROMCITIES_DISPLAY	"显示城市科学家对科技研究贡献的数值。"
TOOLTIP_SCIADV_MAIN_SCIFROMCITIES_DISPLAY	"城市科学贡献"
STATUSBAR_SCIADV_MAIN_CHGRESEARCH_BUTTON	"按此钮以选择新的研究项目。"
TOOLTIP_SCIADV_MAIN_CHGRESEARCH_BUTTON	"改变研究项目"
STATUSBAR_SCIADV_MAIN_NOWRESEARCHING_BUTTON	"显示进行中的研究项目。"
TOOLTIP_SCIADV_MAIN_NOWRESEARCHING_BUTTON	"当前研究项目"
STATUSBAR_SCIADV_MAIN_DISCINTURNS_BUTTON	"距离研究完成所需的回合数目。"
TOOLTIP_SCIADV_MAIN_DISCINTURNS_BUTTON	"研究所需回合"
STATUSBAR_SCIADV_INTEL_CLOSE_BUTTON	"按此钮以离开科技官窗口。"
TOOLTIP_SCIADV_INTEL_CLOSE_BUTTON	"关闭"

#	Science Intel Tab
STATUSBAR_SCIADV_INTEL_SORTNAME_BUTTON	"以名称将排列顺序。"
TOOLTIP_SCIADV_INTEL_SORTNAME_BUTTON	"依名称排序"
STATUSBAR_SCIADV_INTEL_SORTYOUR_BUTTON	"以科技发现与否排列顺序。"
TOOLTIP_SCIADV_INTEL_SORTYOUR_BUTTON	"依我国发明排序"
STATUSBAR_SCIADV_INTEL_SORTTHEM_BUTTON	"以其它国家发现与否排列顺序"
TOOLTIP_SCIADV_INTEL_SORTTHEM_BUTTON	"依外国发明排序"

# Trade Manager
#
#	Trade Advice Window
STATUSBAR_TRADEMAN_ADV_CRVNS_AVAIL_DISPLAY	"显示目前可运用的商队总数。"
TOOLTIP_TRADEMAN_ADV_CRVNS_AVAIL_DISPLAY		"闲置商队数目"
STATUSBAR_TRADEMAN_ADV_CRVNS_INUSE_DISPLAY	"显示目前通商中的商队总数。"
TOOLTIP_TRADEMAN_ADV_CRVNS_INUSE_DISPLAY		"行动商队数目"
STATUSBAR_TRADEMAN_ADV_TOTAL_PROFIT_DISPLAY	"显示商队贸易的利润总额。"
TOOLTIP_TRADEMAN_ADV_TOTAL_PROFIT_DISPLAY		"利润"
STATUSBAR_TRADEMAN_ADV_TOTAL_ROUTES_DISPLAY	"显示巳建立的贸易路线数量。"
TOOLTIP_TRADEMAN_ADV_TOTAL_ROUTES_DISPLAY		"贸易路线数量"

#	Trade - Open Market Window
STATUSBAR_TRADEMAN_OPEN_SORTBY_YOURCITY_BUTTON	"以生产城市的名称排序。"
TOOLTIP_TRADEMAN_OPEN_SORTBY_YOURCITY_BUTTON	"依城市排序"
STATUSBAR_TRADEMAN_OPEN_SORTBY_HASGOOD_BUTTON	"以货物名称排序。"
TOOLTIP_TRADEMAN_OPEN_SORTBY_HASGOOD_BUTTON	"依货物排序"
STATUSBAR_TRADEMAN_OPEN_SORTBY_THISCITY_BUTTON	"以到货城市的名称排序。"
TOOLTIP_TRADEMAN_OPEN_SORTBY_THISCITY_BUTTON	"依终点排序"
STATUSBAR_TRADEMAN_OPEN_SORTBY_COST_BUTTON	"以货品的利润金额排序。"
TOOLTIP_TRADEMAN_OPEN_SORTBY_COST_BUTTON		"依利润排序"
STATUSBAR_TRADEMAN_OPEN_SORTBY_CRVN_BUTTON	"以贸易路线动用商队数目排列顺序。"
TOOLTIP_TRADEMAN_OPEN_SORTBY_CRVN_BUTTON		"依商队数目排序"
STATUSBAR_TRADEMAN_OPEN_SHOWADV_BUTTON		"显示或隐藏贸易顾问窗口。"
TOOLTIP_TRADEMAN_OPEN_SHOWADV_BUTTON		"显示/隐藏贸易顾问"
STATUSBAR_TRADEMAN_OPEN_GOTO_TRADESUMM_BUTTON	"检视目前各贸易路线相关信息。"
TOOLTIP_TRADEMAN_OPEN_GOTO_TRADESUMM_BUTTON	"贸易总览"
STATUSBAR_TRADEMAN_OPEN_GOTO_MARKET_BUTTON	"检视自由市场中，可交易的贸易项目。"
TOOLTIP_TRADEMAN_OPEN_GOTO_MARKET_BUTTON		"自由市场"
STATUSBAR_TRADEMAN_OPEN_BREAK_ROUTE_BUTTON	"按此钮以取消部分贸易路线。"
TOOLTIP_TRADEMAN_OPEN_BREAK_ROUTE_BUTTON		"取消贸易路线"
STATUSBAR_TRADEMAN_OPEN_CREATE_ROUTE_BUTTON	"按此钮以建立新的贸易路线。"
TOOLTIP_TRADEMAN_OPEN_CREATE_ROUTE_BUTTON		"建立贸易路线"
STATUSBAR_TRADEMAN_OPEN_CLOSE_BUTTON		"按此钮以结束贸易画面。"
TOOLTIP_TRADEMAN_OPEN_CLOSE_BUTTON			"关闭"
STATUSBAR_TRADEMAN_OPEN_PIRACY_DISPLAY		"显示正遭盗匪洗劫的贸易路线。"
TOOLTIP_TRADEMAN_OPEN_PIRACY_DISPLAY		"抢劫中"

# City Management Screen
#
# 	Statistics Window
STATUSBAR_CITYMAN_STATS_CITYLAYOUT_DISPLAY	"显示城市及市郊的外貌"
TOOLTIP_CITYMAN_STATS_CITYLAYOUT_DISPLAY	"城市外观"
STATUSBAR_CITYMAN_STATS_GROWTHRATE_DISPLAY	"显示目前城市成长率。"
TOOLTIP_CITYMAN_STATS_GROWTHRATE_DISPLAY	"城市成长率"
STATUSBAR_CITYMAN_STATS_HAPPY_DISPLAY		"显示目前城市幸福度。"
TOOLTIP_CITYMAN_STATS_HAPPY_DISPLAY		"幸福度"
STATUSBAR_CITYMAN_STATS_TOTALFOOD_DISPLAY	"显示城市的粮食产量。"
TOOLTIP_CITYMAN_STATS_TOTALFOOD_DISPLAY		"粮食产量"
STATUSBAR_CITYMAN_STATS_TOTALPROD_DISPLAY	"显示城市的生产力。"
TOOLTIP_CITYMAN_STATS_TOTALPROD_DISPLAY		"生产力"
STATUSBAR_CITYMAN_STATS_TOTALCOMM_DISPLAY	"显示城市商业活动的获益收入。"
TOOLTIP_CITYMAN_STATS_TOTALCOMM_DISPLAY		"商业收益"
STATUSBAR_CITYMAN_STATS_TOTALSCI_DISPLAY	"显示城市的科学研究贡献。"
TOOLTIP_CITYMAN_STATS_TOTALSCI_DISPLAY		"科学研究贡献"
STATUSBAR_CITYMAN_STATS_EFFICIENCY_BUTTON	"显示城市的科学生产效率。"
TOOLTIP_CITYMAN_STATS_EFFICIENCY_BUTTON		"生产效率"
STATUSBAR_CITYMAN_STATS_MAXRSRC_DISPLAY		"按此钮以显示各项资源的最大化产量。"
TOOLTIP_CITYMAN_STATS_MAXRSRC_DISPLAY		"最大化产量"
STATUSBAR_CITYMAN_STATS_MAXFOOD_DISPLAY		"显示粮食最大化时的产量。"
TOOLTIP_CITYMAN_STATS_MAXFOOD_DISPLAY		"粮食最大化"
STATUSBAR_CITYMAN_STATS_FARMBONUS_DISPLAY	"显示农田所增加的额外产量。"
TOOLTIP_CITYMAN_STATS_FARMBONUS_DISPLAY		"农田加分"
STATUSBAR_CITYMAN_STATS_MAXPROD_DISPLAY		"显示生产力最大化时的产量。"
TOOLTIP_CITYMAN_STATS_MAXPROD_DISPLAY		"生产力最大化"
STATUSBAR_CITYMAN_STATS_MINEBONUS_DISPLAY	"显示矿场所增加的额外产量。"
TOOLTIP_CITYMAN_STATS_MINEBONUS_DISPLAY		"矿场加分"
STATUSBAR_CITYMAN_STATS_MAXCOMM_DISPLAY		"显示商业最大化时的产量。"
TOOLTIP_CITYMAN_STATS_MAXCOMM_DISPLAY		"商业最大化"
STATUSBAR_CITYMAN_STATS_POSTBONUS_DISPLAY	"显示交易所带来的额外商业获益。"
TOOLTIP_CITYMAN_STATS_POSTBONUS_DISPLAY		"交易所加分"
STATUSBAR_CITYMAN_STATS_OUTPUT_BUTTON		"点选此处可显示目前城市的输出情况。"
TOOLTIP_CITYMAN_STATS_OUTPUT_BUTTON		"目前输出情况"
STATUSBAR_CITYMAN_STATS_PENALTY_DISPLAY       	"显示降低城市幸福度的因素。"
TOOLTIP_CITYMAN_STATS_PENALTY_DISPLAY       	"负面因素"
STATUSBAR_CITYMAN_STATS_HAPPY_DISPLAY       	"列出让市民感到愉快的因素。"
TOOLTIP_CITYMAN_STATS_HAPPY_DISPLAY       	"快乐因素"
STATUSBAR_CITYMAN_STATS_BONUS_DISPLAY       	"列出增加人民幸福度的主要因素。"
TOOLTIP_CITYMAN_STATS_BONUS_DISPLAY       	"快乐因素"
STATUSBAR_CITYMAN_STATS_POLLUTER_DISPLAY       	"显示制造城市污染的元凶。"
TOOLTIP_CITYMAN_STATS_POLLUTER_DISPLAY       	"污染源"
STATUSBAR_CITYMAN_STATS_POLLUTION_DISPLAY       "列出制造城市污染的项目。"
TOOLTIP_CITYMAN_STATS_POLLUTION_DISPLAY       	"污染项目"
STATUSBAR_CITYMAN_STATS_CLEANERS_DISPLAY       	"列出减少城市污染的项目。"
TOOLTIP_CITYMAN_STATS_CLEANERS_DISPLAY       	"环保项目"
STATUSBAR_CITYMAN_STATS_CRIMERATE		"显示城市目前的犯罪率。"
TOOLTIP_CITYMAN_STATS_CRIMERATE			"犯罪率"

# 	Main City Management Window
STATUSBAR_CITYMAN_MAIN_PREVCITY_BUTTON		"回到上个城市画面。"
TOOLTIP_CITYMAN_MAIN_PREVCITY_BUTTON		"上个城市"
STATUSBAR_CITYMAN_MAIN_CURRCITY_DISPLAY		"目前所检视的城市。"
TOOLTIP_CITYMAN_MAIN_CURRCITY_DISPLAY		"检视城市"
STATUSBAR_CITYMAN_MAIN_NEXTCITY_BUTTON		"移往下个城市画面。"
TOOLTIP_CITYMAN_MAIN_NEXTCITY_BUTTON		"下个城市"
STATUSBAR_CITYMAN_MAIN_BUILDQUEUE_DISPLAY		"显示城市正在进行建造的物品。"
TOOLTIP_CITYMAN_MAIN_BUILDQUEUE_DISPLAY		"建造物品"
STATUSBAR_CITYMAN_MAIN_CURRITEM_DISPLAY		"显示建造中物品的信息。"
TOOLTIP_CITYMAN_MAIN_CURRITEM_DISPLAY		"建造信息"
STATUSBAR_CITYMAN_MAIN_UNITSAVAIL_BUTTON		"显示所有可建造的部队。"	
TOOLTIP_CITYMAN_MAIN_UNITSAVAIL_BUTTON		"部队"
STATUSBAR_CITYMAN_MAIN_IMPAVAIL_BUTTON		"显示所有可建造的城市设施。"	
TOOLTIP_CITYMAN_MAIN_IMPAVAIL_BUTTON		"城市设施"
STATUSBAR_CITYMAN_MAIN_WONDERSAVAIL_BUTTON	"显示所有可建造的世界奇观。"	
TOOLTIP_CITYMAN_MAIN_WONDERSAVAIL_BUTTON		"世界奇观"
STATUSBAR_CITYMAN_MAIN_ITEMSAVAIL_BUTTON		"列出可供建造的物品。"	
TOOLTIP_CITYMAN_MAIN_ITEMSAVAIL_BUTTON		"建造物品"
STATUSBAR_CITYMAN_MAIN_ADD_BUTTON			"选取左栏欲建造的物品，按此钮此钮以加入建造排程中。"
TOOLTIP_CITYMAN_MAIN_ADD_BUTTON			"加入排程"
STATUSBAR_CITYMAN_MAIN_MOVEUP_BUTTON		"选取右栏物品，按此钮此钮以提高物品在排程中的顺序。"
TOOLTIP_CITYMAN_MAIN_MOVEUP_BUTTON			"提升"
STATUSBAR_CITYMAN_MAIN_MOVEDN_BUTTON		"选取右栏物品，按此钮此钮以降低物品在排程中的顺序。"
TOOLTIP_CITYMAN_MAIN_MOVEDN_BUTTON			"降低"
STATUSBAR_CITYMAN_MAIN_REM_BUTTON			"选取右栏欲删除的物品，按此钮此钮以退出建造排程中。"
TOOLTIP_CITYMAN_MAIN_REM_BUTTON			"退出排程"
STATUSBAR_CITYMAN_MAIN_QUEUELIST_BUTTON		"排定物品依序建造的清单。"
TOOLTIP_CITYMAN_MAIN_QUEUELIST_BUTTON		"建造排程"
STATUSBAR_CITYMAN_MAIN_RUSHBUY_BUTTON		"按此钮此键以用金钱快速完成建造项目。"
TOOLTIP_CITYMAN_MAIN_RUSHBUY_BUTTON			"快速购买"
STATUSBAR_CITYMAN_MAIN_RUSHCOST_DISPLAY		"显示该项物品快速购买的费用。"
TOOLTIP_CITYMAN_MAIN_RUSHCOST_DISPLAY		"快买成本"
STATUSBAR_CITYMAN_MAIN_TOTALGOLD_DISPLAY		"显示国库黄金总量。"
TOOLTIP_CITYMAN_MAIN_TOTALGOLD_DISPLAY		"黄金数目"
STATUSBAR_CITYMAN_MAIN_CLOSEQUEUE_BUTTON		"点选以关闭建造排程画面。"
TOOLTIP_CITYMAN_MAIN_CLOSEQUEUE_BUTTON		"关闭建造排程"
STATUSBAR_CITYMAN_MAIN_SHOWSTATSWIN_BUTTON	"按此钮以决定显示或隐藏统计窗口。"
TOOLTIP_CITYMAN_MAIN_SHOWSTATSWIN_BUTTON		"显示/隐藏统计"
STATUSBAR_CITYMAN_MAIN_EXIT_BUTTON			"按此钮以结束市政官窗口。"
TOOLTIP_CITYMAN_MAIN_EXIT_BUTTON			"关闭"
STATUSBAR_CITYMAN_MAIN_SHOWINV_BUTTON		"按此钮以显示城市巳有建物的清单。"
TOOLTIP_CITYMAN_MAIN_SHOWINV_BUTTON			"建物清单"
STATUSBAR_CITYMAN_MAIN_GOTONATL_BUTTON		"按此钮以开启国家总览。"
TOOLTIP_CITYMAN_MAIN_GOTONATL_BUTTON		"国家总览"
STATUSBAR_CITYMAN_MAIN_DISBANDCITY_BUTTON		"按此钮以将选取的城市废弃。"
TOOLTIP_CITYMAN_MAIN_DISBANDCITY_BUTTON		"废弃城市"
STATUSBAR_CITYMAN_MAIN_GOVOFF_BUTTON		"解除市长职位及任务，改成玩家亲自管理。"
TOOLTIP_CITYMAN_MAIN_GOVOFF_BUTTON			"解雇市长"
STATUSBAR_CITYMAN_MAIN_GOVON_BUTTON			"按此钮以委托市长管理。"
TOOLTIP_CITYMAN_MAIN_GOVON_BUTTON			"任命市长"
STATUSBAR_CITYMAN_MAIN_GOVPRIORITY_MENU		"确立城市建设的优先目标。"
TOOLTIP_CITYMAN_MAIN_GOVPRIORITY_MENU		"设立优先目标"
STATUSBAR_CITYMAN_MAIN_SMHAPP_DISPLAY		"显示市民的幸福度。"
TOOLTIP_CITYMAN_MAIN_SMHAPP_DISPLAY			"幸福度"
STATUSBAR_CITYMAN_MAIN_TOTALENTR_BUTTON		"此城的剧院可容纳{xx}名艺人。"
TOOLTIP_CITYMAN_MAIN_TOTALENTR_BUTTON		"艺人总数"
STATUSBAR_CITYMAN_MAIN_INCRENTR_BUTTON		"按此钮增加艺人配置。"
TOOLTIP_CITYMAN_MAIN_INCRENTR_BUTTON		"增加艺人"
STATUSBAR_CITYMAN_MAIN_DECRENTR_BUTTON		"按此钮减少艺人配置。"
TOOLTIP_CITYMAN_MAIN_DECRENTR_BUTTON		"减少艺人"
STATUSBAR_CITYMAN_MAIN_SMFOOD_DISPLAY		"显示城市的粮食数量。"
TOOLTIP_CITYMAN_MAIN_SMFOOD_DISPLAY			"粮食数目"
STATUSBAR_CITYMAN_MAIN_TOTALFARM_BUTTON		"城市的农园可容纳{xx}农夫。"
TOOLTIP_CITYMAN_MAIN_TOTALFARM_BUTTON		"农夫人数"
STATUSBAR_CITYMAN_MAIN_INCRFARM_BUTTON		"按此钮以增加农夫配置。"
TOOLTIP_CITYMAN_MAIN_INCRFARM_BUTTON		"增加农夫"
STATUSBAR_CITYMAN_MAIN_DECRFARM_BUTTON		"按此钮以减少农夫配置。"
TOOLTIP_CITYMAN_MAIN_DECRFARM_BUTTON		"减少农夫"
STATUSBAR_CITYMAN_MAIN_SMPROD_DISPLAY		"显示城市生产力。"
TOOLTIP_CITYMAN_MAIN_SMPROD_DISPLAY			"生产力"
STATUSBAR_CITYMAN_MAIN_TOTALLABR_BUTTON		"此城的工厂可容纳{xx}名劳工。"
TOOLTIP_CITYMAN_MAIN_TOTALLABR_BUTTON		"劳工数目"
STATUSBAR_CITYMAN_MAIN_INCRLABR_BUTTON		"按此钮以增加劳工配置。"
TOOLTIP_CITYMAN_MAIN_INCRLABR_BUTTON		"增加劳工"
STATUSBAR_CITYMAN_MAIN_DECRLABR_BUTTON		"按此钮以减少劳工配置。"
TOOLTIP_CITYMAN_MAIN_DECRLABR_BUTTON		"减少劳工"
STATUSBAR_CITYMAN_MAIN_SMCOMM_DISPLAY		"显示城市商业活动收益。"
TOOLTIP_CITYMAN_MAIN_SMCOMM_DISPLAY			"商业收益"
STATUSBAR_CITYMAN_MAIN_TOTALMRCH_BUTTON		"此城的市场可容纳{xx}名商人。"
TOOLTIP_CITYMAN_MAIN_TOTALMRCH_BUTTON		"商人数目"
STATUSBAR_CITYMAN_MAIN_INCRMRCH_BUTTON		"按此钮以增加商人配置。"
TOOLTIP_CITYMAN_MAIN_INCRMRCH_BUTTON		"增加商人"
STATUSBAR_CITYMAN_MAIN_DECRMRCH_BUTTON		"按此钮以减少商人配置。"
TOOLTIP_CITYMAN_MAIN_DECRMRCH_BUTTON		"减少商人"
STATUSBAR_CITYMAN_MAIN_SMSCI_DISPLAY		"显示城市的科技贡献"
TOOLTIP_CITYMAN_MAIN_SMSCI_DISPLAY			"科技贡献"
STATUSBAR_CITYMAN_MAIN_TOTALSCI_BUTTON		"此城的学院可容纳{xx}名科学家。"
TOOLTIP_CITYMAN_MAIN_TOTALSCI_BUTTON		"科学家人数"
STATUSBAR_CITYMAN_MAIN_INCRSCI_BUTTON		"按此钮以增加城市科学家人数。"
TOOLTIP_CITYMAN_MAIN_INCRSCI_BUTTON			"增加科学家"
STATUSBAR_CITYMAN_MAIN_DECRSCI_BUTTON		"按此钮以减少城市科学家人数。"
TOOLTIP_CITYMAN_MAIN_DECRSCI_BUTTON			"减少科学家"
STATUSBAR_CITYMAN_MAIN_TOTALWORKERS_DISPLAY	"显示城市工人数目。"
TOOLTIP_CITYMAN_MAIN_TOTALWORKERS_DISPLAY		"工人数目"
STATUSBAR_CITYMAN_MAIN_TOTALSLAVES_DISPLAY	"显示城市奴隶数目。"
TOOLTIP_CITYMAN_MAIN_TOTALSLAVES_DISPLAY		"奴隶数目"
STATUSBAR_CITYMAN_MAIN_CITYPOP_DISPLAY		"显示城市污染数量。"
TOOLTIP_CITYMAN_MAIN_CITYPOP_DISPLAY		"污染数量"
STATUSBAR_CITYMAN_MAIN_GOTOQUEUE_BUTTON		"按此钮以安排城市建造排程。"
TOOLTIP_CITYMAN_MAIN_GOTOQUEUE_BUTTON		"建造排程"
STATUSBAR_CITYMAN_MAIN_OPTIMIZESPEC_BUTTON		"将专家最优分布在各城市中"
TOOLTIP_CITYMAN_MAIN_OPTIMIZESPEC_BUTTON		"优选专家"
STATUSBAR_CITYMAN_MAIN_GOTOGL_BUTTON		"检索大图书馆。"
TOOLTIP_CITYMAN_MAIN_GOTOGL_BUTTON		"大图书馆"
STATUSBAR_CITYMAN_MAIN_INSERT_BUTTON		"将建造排程插入选取城市的建造排程中。"
TOOLTIP_CITYMAN_MAIN_INSERT_BUTTON		"插入建造排程"
STATUSBAR_CITYMAN_MAIN_SUGGEST_BUTTON			"点击添加城市建设官建议的工程"
TOOLTIP_CITYMAN_MAIN_SUGGEST_BUTTON			"添加建议建筑"
STATUSBAR_CITYMAN_MAIN_APPEND_BUTTON		"将建造排程添加于选取城市的建造排程之后。"
TOOLTIP_CITYMAN_MAIN_APPEND_BUTTON		"增加建造排程"
STATUSBAR_CITYMAN_MAIN_OVERWRITE_BUTTON		"更换成选取中的建造排程。"
TOOLTIP_CITYMAN_MAIN_OVERWRITE_BUTTON		"更换建造排程"

#	National Summary Window
STATUSBAR_CITYMAN_NATL_SUMM_SORTCITY_BUTTON	"以城市名称排列顺序。"
TOOLTIP_CITYMAN_NATL_SUMM_SORTCITY_BUTTON	"依城市名排序"
STATUSBAR_CITYMAN_NATL_SUMM_FIREGOV_BUTTON	"解除市长管理职务与委办政策。"
TOOLTIP_CITYMAN_NATL_SUMM_FIREGOV_BUTTON	"解雇市长"
STATUSBAR_CITYMAN_NATL_SUMM_SORTBILD_BUTTON	"以建造完成与否排列顺序。"
TOOLTIP_CITYMAN_NATL_SUMM_SORTBILD_BUTTON	"依建造完成排序"
STATUSBAR_CITYMAN_NATL_SUMM_SORTTIME_BUTTON	"以建造完成所需回合排列顺序。"
TOOLTIP_CITYMAN_NATL_SUMM_SORTTIME_BUTTON	"依建造剩余回合排序"
STATUSBAR_CITYMAN_NATL_SUMM_RUSHBUY_BUTTON	"快速购买选取的物品。"
TOOLTIP_CITYMAN_NATL_SUMM_RUSHBUY_BUTTON	"快速购买"
STATUSBAR_CITYMAN_NATL_SUMM_SORTPOP_BUTTON	"以城市人口数量排列顺序。"
TOOLTIP_CITYMAN_NATL_SUMM_SORTPOP_BUTTON	"依城市人口排序"
STATUSBAR_CITYMAN_NATL_SUMM_SORTHAPP_BUTTON	"以人民幸福度排列顺序。"
TOOLTIP_CITYMAN_NATL_SUMM_SORTHAPP_BUTTON	"依幸福度排序"
STATUSBAR_CITYMAN_NATL_SUMM_SORTPROD_BUTTON	"以生产力排列顺序。"
TOOLTIP_CITYMAN_NATL_SUMM_SORTPROD_BUTTON	"依生产力排序"
STATUSBAR_CITYMAN_NATL_SUMM_SORTFOOD_BUTTON	"以粮食产量排列顺序。"
TOOLTIP_CITYMAN_NATL_SUMM_SORTFOOD_BUTTON	"依粮食产量排序"
STATUSBAR_CITYMAN_NATL_SUMM_SORTGOLD_BUTTON	"以商业活动获益排列顺序。"
TOOLTIP_CITYMAN_NATL_SUMM_SORTGOLD_BUTTON	"依金钱收入排序"
STATUSBAR_CITYMAN_NATL_SUMM_SORTSCI_BUTTON	"以城市科学贡献排列顺序。"
TOOLTIP_CITYMAN_NATL_SUMM_SORTSCI_BUTTON	"依科学贡献排序"
STATUSBAR_CITYMAN_NATL_SUMM_SORTPOLL_BUTTON	"以城市污染程度排列顺序。"
TOOLTIP_CITYMAN_NATL_SUMM_SORTPOLL_BUTTON	"依污染程度排序"
STATUSBAR_CITYMAN_NATL_SUMM_SORTCRIME_BUTTON	"以城市犯罪程度排列顺序。"
TOOLTIP_CITYMAN_NATL_SUMM_SORTCRIME_BUTTON	"依犯罪率排序"
STATUSBAR_CITYMAN_NATL_SUMM_SORTCONV_BUTTON		"以改宗黄金流失排列顺序。"
TOOLTIP_CITYMAN_NATL_SUMM_SORTCONV_BUTTON		"依改宗排序"
STATUSBAR_CITYMAN_NATL_SUMM_SORTFRAN_BUTTON		"以公民权导致生产力流失排列顺序"
TOOLTIP_CITYMAN_NATL_SUMM_SORTFRAN_BUTTON		"以民权损失排序"
STATUSBAR_CITYMAN_NATL_SUMM_SORTWORKER_BUTTON		"以工人数量排列顺序。"
TOOLTIP_CITYMAN_NATL_SUMM_SORTWORKER_BUTTON		"以工人数量排序"
STATUSBAR_CITYMAN_NATL_SUMM_SORTSLAVE_BUTTON		"以奴隶数量排列顺序。"
TOOLTIP_CITYMAN_NATL_SUMM_SORTSLAVE_BUTTON		"以奴隶数量排序"
STATUSBAR_CITYMAN_NATL_SUMM_SORTENTERTAINER_BUTTON	"以艺人数量排列顺序"
TOOLTIP_CITYMAN_NATL_SUMM_SORTENTERTAINER_BUTTON	"以艺人数量排序"
STATUSBAR_CITYMAN_NATL_SUMM_SORTFARMER_BUTTON		"以农民数量排列顺序"
TOOLTIP_CITYMAN_NATL_SUMM_SORTFARMER_BUTTON		"以农民数量排序"
STATUSBAR_CITYMAN_NATL_SUMM_SORTLABORER_BUTTON		"以劳工数量排列顺序"
TOOLTIP_CITYMAN_NATL_SUMM_SORTLABORER_BUTTON		"以劳工数量排序"
STATUSBAR_CITYMAN_NATL_SUMM_SORTMERCHANT_BUTTON		"以商人数量排列顺序"
TOOLTIP_CITYMAN_NATL_SUMM_SORTMERCHANT_BUTTON		"以商人数量排序"
STATUSBAR_CITYMAN_NATL_SUMM_SORTSCIENTIST_BUTTON	"以科学家数量排列顺序"
TOOLTIP_CITYMAN_NATL_SUMM_SORTSCIENTIST_BUTTON		"以科学家数量排序"
STATUSBAR_CITYMAN_NATL_SUMM_SORTCOMBAT_UNITS_BUTTON	"以军事单位数量排列顺序"
TOOLTIP_CITYMAN_NATL_SUMM_SORTCOMBAT_UNITS_BUTTON	"以军事单位数量排序"
STATUSBAR_CITYMAN_NATL_SUMM_EXIT_BUTTON			"按此钮以结束国政官窗口。"
TOOLTIP_CITYMAN_NATL_SUMM_EXIT_BUTTON       	"关闭"
STATUSBAR_CITYMAN_NATL_SUMM_SORTMAYOR_BUTTON	"以委托市长管理与否排列顺序。"
TOOLTIP_CITYMAN_NATL_SUMM_SORTMAYOR_BUTTON	"依市长托管排序"
STATUSBAR_CITYMAN_NATL_SUMM_SORTPRIOR_BUTTON	"以市政优先政策排列顺序。"
TOOLTIP_CITYMAN_NATL_SUMM_SORTPRIOR_BUTTON	"依市政目标排序"

#	National Summary Advice Window
STATUSBAR_CITYMAN_NATL_ADV_ADVREC_DISPLAY		"显示国政顾问咨询事项。"
TOOLTIP_CITYMAN_NATL_ADV_ADVREC_DISPLAY		"国政咨询"
STATUSBAR_CITYMAN_NATL_ADV_TOTALCITIES_DISPLAY	"显示帝国统辖城市总数。"
TOOLTIP_CITYMAN_NATL_ADV_TOTALCITIES_DISPLAY	"城市数目"
STATUSBAR_CITYMAN_NATL_ADV_TOTALGOLD_DISPLAY	"显示国库黄金数额。"
TOOLTIP_CITYMAN_NATL_ADV_TOTALGOLD_DISPLAY	"黄金数目"
STATUSBAR_CITYMAN_NATL_ADV_ADDQUEUE_BUTTON	"按此钮以安排建造排程。"
TOOLTIP_CITYMAN_NATL_ADV_ADDQUEUE_BUTTON		"排定建造排程"
STATUSBAR_CITYMAN_NATL_ADV_LOADQ_BUTTON		"按此钮以读取建造排程存盘。"
TOOLTIP_CITYMAN_NATL_ADV_LOADQ_BUTTON		"读取排程"

#	Load Queue Window
STATUSBAR_CITYMAN_LOADQ_AVAILQ_BUTTON		"列出建造排程的存盘。"
TOOLTIP_CITYMAN_LOADQ_AVAILQ_BUTTON			"排程档案"
STATUSBAR_CITYMAN_LOADQ_QLIST_DISPLAY		"双击以抽离现有排程。"
TOOLTIP_CITYMAN_LOADQ_QLIST_DISPLAY			"现有排程"
STATUSBAR_CITYMAN_LOADQ_CANCEL_BUTTON		"取消排程存盘的读取。"
TOOLTIP_CITYMAN_LOADQ_CANCEL_BUTTON			"取消读取"
STATUSBAR_CITYMAN_LOADQ_LOAD_BUTTON			"按此钮以读取建造排程存盘。"
TOOLTIP_CITYMAN_LOADQ_LOAD_BUTTON			"读取排程"

# Unit Management Screen
#
#	Military Advice Window
STATUSBAR_UNITMAN_MILADV_ADVREC_DISPLAY		"显示军事顾问提供的情报。"
TOOLTIP_UNITMAN_MILADV_ADVREC_DISPLAY		"军事顾问"
STATUSBAR_UNITMAN_MILADV_AERIAL_BUTTON		"显示帝国空军部队总数，及其在全军占有的比重。"
TOOLTIP_UNITMAN_MILADV_AERIAL_BUTTON		"空军部队"
STATUSBAR_UNITMAN_MILADV_DEFENSE_BUTTON     "显示帝国卫戍部队总数，及其在全军占有的比重。"
TOOLTIP_UNITMAN_MILADV_DEFENSE_BUTTON		"卫戍部队"
STATUSBAR_UNITMAN_MILADV_FLANKING_BUTTON		"显示帝国侧卫部队总数，及其在全军占有的比重。"
TOOLTIP_UNITMAN_MILADV_FLANKING_BUTTON		"侧卫部队"
STATUSBAR_UNITMAN_MILADV_NAVAL_BUTTON		"显示帝国海军部队总数，及其在全军占有的比重。"
TOOLTIP_UNITMAN_MILADV_NAVAL_BUTTON			"海军部队"
STATUSBAR_UNITMAN_MILADV_OFFENSE_BUTTON		"显示帝国攻击部队总数，及其在全军占有的比重。"
TOOLTIP_UNITMAN_MILADV_OFFENSE_BUTTON		"攻击部队"
STATUSBAR_UNITMAN_MILADV_RANGED_BUTTON		"显示帝国长程部队总数，及其在全军占有的比重。"
TOOLTIP_UNITMAN_MILADV_RANGED_BUTTON		"射击部队"
STATUSBAR_UNITMAN_MILADV_SPECIAL_BUTTON		"显示帝国特种部队总数，及其在全军占有的比重。"
TOOLTIP_UNITMAN_MILADV_SPECIAL_BUTTON		"特种部队"
STATUSBAR_UNITMAN_MILADV_MILUPKEEP_BUTTON		"显示维持军队的经费成本。"
TOOLTIP_UNITMAN_MILADV_MILUPKEEP_BUTTON		"军事维持费用"

#	Main Unit Mgmt. Window
STATUSBAR_UNITMAN_MAIN_STATE_PEACE_BUTTON       "调整军队为和平状态。"
TOOLTIP_UNITMAN_MAIN_STATE_PEACE_BUTTON		"和平状态"
STATUSBAR_UNITMAN_MAIN_STATE_ALERT_BUTTON       "调整军队为警戒状态。"
TOOLTIP_UNITMAN_MAIN_STATE_ALERT_BUTTON		"警戒状态"
STATUSBAR_UNITMAN_MAIN_STATE_WAR_BUTTON     "调整军队为作战状态。"
TOOLTIP_UNITMAN_MAIN_STATE_WAR_BUTTON		"作战状态"
STATUSBAR_UNITMAN_MAIN_STATE_DISPLAY		"显示当前的军备状态。"
TOOLTIP_UNITMAN_MAIN_STATE_DISPLAY			"目前军备状态"
STATUSBAR_UNITMAN_MAIN_TOTAL_UNITS_DISPLAY	"显示目前部队总数。"
TOOLTIP_UNITMAN_MAIN_TOTAL_UNITS_DISPLAY		"部队数量"
STATUSBAR_UNITMAN_MAIN_SHOWADV_BUTTON		"显示或隐藏军事顾问画面。"
TOOLTIP_UNITMAN_MAIN_SHOWADV_BUTTON			"显示/隐藏军事顾问"
STATUSBAR_UNITMAN_MAIN_DISBAND_BUTTON		"解散被选取的部队。"
TOOLTIP_UNITMAN_MAIN_DISBAND_BUTTON			"解散部队"
STATUSBAR_UNITMAN_MAIN_CLOSE_BUTTON			"结束部队官窗口。"
TOOLTIP_UNITMAN_MAIN_CLOSE_BUTTON			"关闭"

#	Units Tab
STATUSBAR_UNITMAN_STATS_TAB_SORTBY_NAME_BUTTON		"以部队名称排列顺序。"
TOOLTIP_UNITMAN_STATS_TAB_SORTBY_NAME_BUTTON		"依名称排序"
STATUSBAR_UNITMAN_STATS_TAB_SORTBY_NUMBER_BUTTON	"以部队各自编号排列顺序。"
TOOLTIP_UNITMAN_STATS_TAB_SORTBY_NUMBER_BUTTON		"依编号排序"
STATUSBAR_UNITMAN_STATS_TAB_SORTBY_TYPE_BUTTON		"以部队军种排列顺序。"
TOOLTIP_UNITMAN_STATS_TAB_SORTBY_TYPE_BUTTON		"依军种排序"
STATUSBAR_UNITMAN_STATS_TAB_SORTBY_COST_BUTTON		"以部队经费成本排列顺序。"
TOOLTIP_UNITMAN_STATS_TAB_SORTBY_COST_BUTTON		"依成本排序"
STATUSBAR_UNITMAN_STATS_TAB_SORTBY_STATS_BUTTON		"以部队属性排列顺序。"
TOOLTIP_UNITMAN_STATS_TAB_SORTBY_STATS_BUTTON		"依属性排序"

#	Tactical Info Tab
STATUSBAR_UNITMAN_TACT_TAB_SORTBY_NAME_BUTTON		"以部队名称排列顺序。"
TOOLTIP_UNITMAN_TACT_TAB_SORTBY_NAME_BUTTON		"依名称排序"
STATUSBAR_UNITMAN_TACT_TAB_SORTBY_ARMYNAME_BUTTON	"以军队类别排列顺序。"
TOOLTIP_UNITMAN_TACT_TAB_SORTBY_ARMYNAME_BUTTON		"依军队排序"
STATUSBAR_UNITMAN_TACT_TAB_SORTBY_ORDER_BUTTON		"以部队执行任务排列顺序。"
TOOLTIP_UNITMAN_TACT_TAB_SORTBY_ORDER_BUTTON		"依命令排序"
STATUSBAR_UNITMAN_TACT_TAB_SORTBY_LOC_BUTTON		"以部队地点位置排列顺序。"
TOOLTIP_UNITMAN_TACT_TAB_SORTBY_LOC_BUTTON		"依地点排序"
STATUSBAR_UNITMAN_TACT_TAB_SORTBY_HEALTH_BUTTON		"以部队健康状况排列顺序。"
TOOLTIP_UNITMAN_TACT_TAB_SORTBY_HEALTH_BUTTON		"依生命力排序"

# Diplomacy Management Screen
#
#	Negotiations Table Window
STATUSBAR_DIPMAN_TABLE_SORTCIV_BUTTON		"以国家名称排列协议文件的顺序。"
TOOLTIP_DIPMAN_TABLE_GOTO_RESPOND_BUTTON		"依国家排序"
STATUSBAR_DIPMAN_TABLE_PROP_RECV_DISPLAY		"记录历年各国对我提出的条约与协议。"
TOOLTIP_DIPMAN_TABLE_GOTO_RESPOND_BUTTON		"收件记录"
STATUSBAR_DIPMAN_TABLE_PROP_SENT_DISPLAY		"记录历年我国对外提出的条约与协议。"
TOOLTIP_DIPMAN_TABLE_GOTO_RESPOND_BUTTON		"发件记录"
STATUSBAR_DIPMAN_TABLE_FACE_HOST_DISPLAY		"该国以高度敌意的姿态送交这份协议。"
TOOLTIP_DIPMAN_TABLE_GOTO_RESPOND_BUTTON		"充满敌意的姿态"
STATUSBAR_DIPMAN_TABLE_FACE_MAGN_DISPLAY		"该国以泱泱大国的风范送交这份协议。"
TOOLTIP_DIPMAN_TABLE_GOTO_RESPOND_BUTTON		"宽大仁慈的姿态"
STATUSBAR_DIPMAN_TABLE_FACE_OBSQ_DISPLAY		"该国以奉承上国的软弱姿态送交协议。"
TOOLTIP_DIPMAN_TABLE_GOTO_RESPOND_BUTTON		"奉承上国的姿态"
STATUSBAR_DIPMAN_TABLE_FACE_HAUG_DISPLAY		"该国以鄙视下国的傲慢姿态送交协议。"
TOOLTIP_DIPMAN_TABLE_GOTO_RESPOND_BUTTON		"鄙视下国的姿态"
STATUSBAR_DIPMAN_TABLE_FACE_FRND_DISPLAY		"该国以友善的姿态送交这份协议。"
TOOLTIP_DIPMAN_TABLE_GOTO_RESPOND_BUTTON		"友善的姿态"
STATUSBAR_DIPMAN_TABLE_GOTO_RESPOND_BUTTON	"选择响应方式，包括同意、回绝、提出对应要求。"
TOOLTIP_DIPMAN_TABLE_GOTO_RESPOND_BUTTON		"响应"
STATUSBAR_DIPMAN_TABLE_GOTO_INTEL_BUTTON		"检视该国的国情报告。"
TOOLTIP_DIPMAN_TABLE_GOTO_INTEL_BUTTON		"参询智库"
STATUSBAR_DIPMAN_TABLE_GOTO_CREATE_BUTTON		"起草新的外交协议。"
TOOLTIP_DIPMAN_TABLE_GOTO_CREATE_BUTTON		"起草新协议"
STATUSBAR_DIPMAN_TABLE_CLOSE_BUTTON			"按此钮以结束谈判画面。"
TOOLTIP_DIPMAN_TABLE_CLOSE_BUTTON			"结束谈判"
STATUSBAR_DIPMAN_TABLE_VIEWFULLTEXT_BUTTON	"双击以回顾协议全文内容。"
TOOLTIP_DIPMAN_TABLE_VIEWFULLTEXT_BUTTON		"协议回顾"

# Diplomacy Manager Embargo Button
TOOLTIP_DIPMAN_TABLE_EMBARGO_BUTTON			"Declare an Embargo"
STATUSBAR_DIPMAN_TABLE_EMBARGO_BUTTON			"Click here to prevent a foreign nation from trading with you."

#	Respond To Proposal Window
STATUSBAR_DIPMAN_RESPOND_REJECT_BUTTON		"拒绝这项提议。"
TOOLTIP_DIPMAN_RESPOND_REJECT_BUTTON		"拒绝"
STATUSBAR_DIPMAN_RESPOND_ACCEPT_BUTTON		"接受这项提议。"
TOOLTIP_DIPMAN_RESPOND_ACCEPT_BUTTON		"接受"
STATUSBAR_DIPMAN_RESPOND_COUNTER_BUTTON		"同时提出外交协议议案。"
TOOLTIP_DIPMAN_RESPOND_COUNTER_BUTTON		"提出响应案"

#	Counter-Proposal Window
STATUSBAR_DIPMAN_COUNTER_SELECTTONE_BUTTON	"选择协议送达的姿态"
TOOLTIP_DIPMAN_COUNTER_SELECTTONE_BUTTON		"外交姿态"
STATUSBAR_DIPMAN_COUNTER_TONE_OBSQ_BUTTON		"面对强国，宜采取软弱的姿态。"
TOOLTIP_DIPMAN_COUNTER_TONE_OBSQ_BUTTON		"奉承上国的姿态"
STATUSBAR_DIPMAN_COUNTER_TONE_FRND_BUTTON		"面对巳建立情谊的友邦，宜采取友善态度。"
TOOLTIP_DIPMAN_COUNTER_TONE_FRND_BUTTON		"友善的姿态"
STATUSBAR_DIPMAN_COUNTER_TONE_HAUG_BUTTON		"面对弱于我国的傲慢国家，宜保有上国姿态。"
TOOLTIP_DIPMAN_COUNTER_TONE_HAUG_BUTTON		"鄙视下国的姿态"
STATUSBAR_DIPMAN_COUNTER_TONE_MAGN_BUTTON		"面对弱小国家，是展现泱泱大国的时候。"
TOOLTIP_DIPMAN_COUNTER_TONE_MAGN_BUTTON		"宽大仁慈的姿态"
STATUSBAR_DIPMAN_COUNTER_TONE_HOST_BUTTON		"面对不友善或是巳是仇敌的国家，宜保持高度敌视的姿态。"
TOOLTIP_DIPMAN_COUNTER_TONE_HOST_BUTTON		"充满敌意的态度"
STATUSBAR_DIPMAN_COUNTER_SELECTREQ_BUTTON		"选择本次协议的提案内容或要求。"
TOOLTIP_DIPMAN_COUNTER_SELECTREQ_BUTTON		"选择提案内容"
STATUSBAR_DIPMAN_COUNTER_ADDTREATY_BUTTON		"提议两国政府签署条约。"
TOOLTIP_DIPMAN_COUNTER_ADDTREATY_BUTTON		"签署条约"
STATUSBAR_DIPMAN_COUNTER_ADDGIFT_BUTTON		"赠送粮食或黄金等生产力。"
TOOLTIP_DIPMAN_COUNTER_ADDGIFT_BUTTON		"致赠礼物"
STATUSBAR_DIPMAN_COUNTER_TO_DISPLAY			"由此可对提议者响应新的外交提案。"
TOOLTIP_DIPMAN_COUNTER_TO_DISPLAY			"协议提议者"
STATUSBAR_DIPMAN_COUNTER_ORIGINATOR_DISPLAY	"记录协议的提议者。"
TOOLTIP_DIPMAN_COUNTER_ORIGINATOR_DISPLAY		"协议提议者"
STATUSBAR_DIPMAN_COUNTER_FLAG_DISPLAY		"记录协议提出国的旗色。"
TOOLTIP_DIPMAN_COUNTER_FLAG_DISPLAY			"旗色"
STATUSBAR_DIPMAN_COUNTER_TONE_DISPLAY		"决定提出响应案时的外交态度。"
TOOLTIP_DIPMAN_COUNTER_TONE_DISPLAY			"响应提案的姿态"
STATUSBAR_DIPMAN_COUNTER_CLEARFORM_BUTTON		"按此钮以清除表格，重新填写。"
TOOLTIP_DIPMAN_COUNTER_CLEARFORM_BUTTON		"重填表格"
STATUSBAR_DIPMAN_COUNTER_SHOWHIST_BUTTON		"按此钮以决定显示或隐藏协议的历史纪录。"
TOOLTIP_DIPMAN_COUNTER_SHOWHIST_BUTTON		"显示/隐藏历史纪录"
STATUSBAR_DIPMAN_COUNTER_SENDCOUNTER_BUTTON	"按此钮以提出新的协议提案。"
TOOLTIP_DIPMAN_COUNTER_SENDCOUNTER_BUTTON		"送出响应提案"
STATUSBAR_DIPMAN_COUNTER_CANCEL_BUTTON		"按此钮以结束外交画面。"
TOOLTIP_DIPMAN_COUNTER_CANCEL_BUTTON		"关闭"

#	Withdraw Proposal Window
STATUSBAR_DIPMAN_WDPROP_CANCELWD_BUTTON		"取消协议的撤回动作。"
TOOLTIP_DIPMAN_WDPROP_CANCELWD_BUTTON		"取消撤回"
STATUSBAR_DIPMAN_WDPROP_WITHDRAW_BUTTON		"于外交谈判时，撤回提案。"
TOOLTIP_DIPMAN_WDPROP_WITHDRAW_BUTTON		"撤回提案"
STATUSBAR_DIPMAN_WDPROP_SHOWHIST_BUTTON		"按此钮以决定显示或隐藏谈判历史纪录。"
TOOLTIP_DIPMAN_WDPROP_SHOWHIST_BUTTON		"显示/隐藏历史纪录"

#	Intelligence Window
STATUSBAR_DIPMAN_INTEL_HISTADV_TOGGLE_BUTTON	"按此钮以切换外交顾问与协议记录画面。"
TOOLTIP_DIPMAN_INTEL_HISTADV_TOGGLE_BUTTON	"历史/顾问切换钮"
STATUSBAR_DIPMAN_INTEL_CLOSE_BUTTON		"按此钮以结束外交画面。" 
TOOLTIP_DIPMAN_INTEL_CLOSE_BUTTON		"关闭"
STATUSBAR_DIPMAN_INTEL_CIVCOL_BUTTON		"显示巳建立外交关系的国家有那些。"
TOOLTIP_DIPMAN_INTEL_CIVCOL_BUTTON		"国名"
STATUSBAR_DIPMAN_INTEL_RELAMER_BUTTON		"参询顾问有关我国和美国的外交关系。"
TOOLTIP_DIPMAN_INTEL_RELAMER_BUTTON		"美国"
STATUSBAR_DIPMAN_INTEL_RELFRAN_BUTTON		"参询顾问有关我国和法国的外交关系。"
TOOLTIP_DIPMAN_INTEL_RELFRAN_BUTTON		"法国"
STATUSBAR_DIPMAN_INTEL_RELGERM_BUTTON		"参询顾问有关我国和德国的外交关系。"
TOOLTIP_DIPMAN_INTEL_RELGERM_BUTTON		"德国"
STATUSBAR_DIPMAN_INTEL_RELITAL_BUTTON		"参询顾问有关我国和意大利的外交关系。"
TOOLTIP_DIPMAN_INTEL_RELITAL_BUTTON		"意大利"
STATUSBAR_DIPMAN_INTEL_REGCOL_BUTTON		"显示那些国家关切着我国。"
TOOLTIP_DIPMAN_INTEL_REGCOL_BUTTON		"关切状态"
STATUSBAR_DIPMAN_INTEL_REG_LOW_BUTTON		"该国不太关切我国的举动。"
TOOLTIP_DIPMAN_INTEL_REG_LOW_BUTTON		"不甚关切"
STATUSBAR_DIPMAN_INTEL_REG_AVG_BUTTON		"该国关切着我国的举动。"
TOOLTIP_DIPMAN_INTEL_REG_AVG_BUTTON		"普通关切"
STATUSBAR_DIPMAN_INTEL_REG_HI_BUTTON		"该国高度关切着我国的举动。"
TOOLTIP_DIPMAN_INTEL_REG_HI_BUTTON		"高度关切"
STATUSBAR_DIPMAN_INTEL_REG_GRT_BUTTON		"该国极度关切着我国的举动。"
TOOLTIP_DIPMAN_INTEL_REG_GRT_BUTTON		"极度关切"
STATUSBAR_DIPMAN_INTEL_STRCOL_BUTTON		"显示各国的强弱程度。"
TOOLTIP_DIPMAN_INTEL_STRCOL_BUTTON		"强弱度"
STATUSBAR_DIPMAN_INTEL_STR_VSTR_BUTTON		"据军事智库的评估，为超强国家。"
TOOLTIP_DIPMAN_INTEL_STR_VSTR_BUTTON		"超强"
STATUSBAR_DIPMAN_INTEL_STR_STRN_BUTTON		"根据最新消息显示，是为强国。"
TOOLTIP_DIPMAN_INTEL_STR_STRN_BUTTON		"强国"
STATUSBAR_DIPMAN_INTEL_STR_AVG_BUTTON		"据军事智库的评估，是为中等国家。"
TOOLTIP_DIPMAN_INTEL_STR_AVG_BUTTON		"中等国家"
STATUSBAR_DIPMAN_INTEL_STR_WEAK_BUTTON		"是为弱小国家。"
TOOLTIP_DIPMAN_INTEL_STR_WEAK_BUTTON		"弱小"
STATUSBAR_DIPMAN_INTEL_STR_VWEK_BUTTON		"该国极度衰弱。"
TOOLTIP_DIPMAN_INTEL_STR_VWEK_BUTTON		"非常弱小"
STATUSBAR_DIPMAN_INTEL_EMBCOL_BUTTON		"显示那些国家设有使馆。"
TOOLTIP_DIPMAN_INTEL_EMBCOL_BUTTON		"各国使馆情形"
STATUSBAR_DIPMAN_INTEL_EMB_NO_BUTTON		"未曾在这些国家设立使馆。"
TOOLTIP_DIPMAN_INTEL_EMB_NO_BUTTON		"未设立使馆"
STATUSBAR_DIPMAN_INTEL_EMB_YES_BUTTON		"我国在此国设有使馆。"
TOOLTIP_DIPMAN_INTEL_EMB_YES_BUTTON		"设有使馆"
STATUSBAR_DIPMAN_INTEL_TRTYCOL_BUTTON		"显示我国与该国签署那些条约或协议。"
TOOLTIP_DIPMAN_INTEL_TRTYCOL_BUTTON		"条约、盟约、协议"
STATUSBAR_DIPMAN_INTEL_TRTY_WAR_BUTTON		"我国与该国交战中。"
TOOLTIP_DIPMAN_INTEL_TRTY_WAR_BUTTON		"交战中"
STATUSBAR_DIPMAN_INTEL_TRTY_RBWP_BUTTON		"我国与该国签有裁减生化武器的协议。"
TOOLTIP_DIPMAN_INTEL_TRTY_RBWP_BUTTON		"生化裁军协议"
STATUSBAR_DIPMAN_INTEL_TRTY_RPOP_BUTTON		"我国与该国签有整治与缩小污染的协议。"
TOOLTIP_DIPMAN_INTEL_TRTY_RPOP_BUTTON		"污染减量协议"
STATUSBAR_DIPMAN_INTEL_TRTY_CEASE_BUTTON	"我国与该国签有交战中止的停火条约。"
TOOLTIP_DIPMAN_INTEL_TRTY_CEASE_BUTTON		"停火条约"
STATUSBAR_DIPMAN_INTEL_TRTY_ALLY_BUTTON		"我国与该国为友好同盟关系。"
TOOLTIP_DIPMAN_INTEL_TRTY_ALLY_BUTTON		"同盟关系"
STATUSBAR_DIPMAN_INTEL_GOTO_TABLE_BUTTON	"按此钮以回到谈判窗口。"
TOOLTIP_DIPMAN_INTEL_GOTO_TABLE_BUTTON		"关闭"

# New Intel Screen Strings
TOOLTIP_DIPMAN_INTEL_REG_HOTWAR_BUTTON		"该国鄙视我国。"
TOOLTIP_DIPMAN_INTEL_REG_COLDWAR_BUTTON		"该国厌恶我国。"
TOOLTIP_DIPMAN_INTEL_REG_NEUTRAL_BUTTON		"该国尊敬我国。"
TOOLTIP_DIPMAN_INTEL_REG_FRIEND_BUTTON		"该国称赞我国。"
TOOLTIP_DIPMAN_INTEL_REG_ALLIED_BUTTON		"该国喜爱我国。"

TOOLTIP_DIPMAN_INTEL_TRUST_HOTWAR_BUTTON	"该国我国采取不信任态度。"
TOOLTIP_DIPMAN_INTEL_TRUST_COLDWAR_BUTTON	"该国对我国采取警戒态度。"
TOOLTIP_DIPMAN_INTEL_TRUST_NEUTRAL_BUTTON	"该国对我国采取谨慎态度。"
TOOLTIP_DIPMAN_INTEL_TRUST_FRIEND_BUTTON	"该国对我国采取信任态度。"
TOOLTIP_DIPMAN_INTEL_TRUST_ALLIED_BUTTON	"该国百分之百的信任我国。"

#	Create Proposal Window
STATUSBAR_DIPMAN_CREATE_SHOWADV_BUTTON		"按此钮以显示或隐藏外交顾问画面。"
TOOLTIP_DIPMAN_CREATE_SHOWADV_BUTTON		"显示/隐藏顾问"
STATUSBAR_DIPMAN_CREATE_GOTO_TABLE_BUTTON	"按此钮以回到谈判交涉画面。"
TOOLTIP_DIPMAN_CREATE_GOTO_TABLE_BUTTON		"回复谈判"
STATUSBAR_DIPMAN_CREATE_CLEARFORM_BUTTON	"清除表格内容。"
TOOLTIP_DIPMAN_CREATE_CLEARFORM_BUTTON		"重填表格"
STATUSBAR_DIPMAN_CREATE_EXIT_DIP_BUTTON		"按此钮以离开外交画面。"
TOOLTIP_DIPMAN_CREATE_EXIT_DIP_BUTTON		"离开外交画面"
STATUSBAR_DIPMAN_CREATE_SELECTCIV_BUTTON	"选择国家，进行外交谈判。"
TTOLTIP_DIPMAN_CREATE_SELECTCIV_BUTTON		"选择国家"
STATUSBAR_DIPMAN_CREATE_SELECTTONE_BUTTON	"选择外交谈判时的姿态。"
TOOLTIP_DIPMAN_CREATE_SELECTTONE_BUTTON		"选择态度"
STATUSBAR_DIPMAN_CREATE_SHOWREQ_BUTTON		"决定提案内容为送礼或签署条约等形式。"
TOOLTIP_DIPMAN_CREATE_SHOWREQ_BUTTON		"提案形式"
STATUSBAR_DIPMAN_CREATE_SHOWTRTY_BUTTON		"选择提出的条约内容。"
TOOLTIP_DIPMAN_CREATE_SHOWTRTY_BUTTON		"选择条约"
STATUSBAR_DIPMAN_CREATE_SHOWGIFT_BUTTON		"选择何种生产力做为馈赠礼品。"	
TOOLTIP_DIPMAN_CREATE_SHOWGIFT_BUTTON		"选择礼物"
STATUSBAR_DIPMAN_CREATE_CHOOSEREQ_DISPLAY	"选择本次提案的形式内容及要求。"
TOOLTIP_DIPMAN_CREATE_CHOOSEREQ_DISPLAY		"选择提案样式"
STATUSBAR_DIPMAN_CREATE_EXCHANGE_DISPLAY	"检视外交提案的不同部分。"
TOOLTIP_DIPMAN_CREATE_EXCHANGE_DISPLAY		"内容切换"
STATUSBAR_DIPMAN_CREATE_PROP_EMPTY_DISPLAY	"从左侧提议选单中，选择一项提议。"
TOOLTIP_DIPMAN_CREATE_PROP_EMPTY_DISPLAY	"选择协议"
STATUSBAR_DIPMAN_CREATE_PROP_FULL_DISPLAY	"送出文件，以宣示外交主张。"
TOOLTIP_DIPMAN_CREATE_PROP_FULL_DISPLAY		"发文"
STATUSBAR_DIPMAN_CREATE_ADD_RECIPIENT_DISPLAY	"选择外交协议的收信国。"
TOOLTIP_DIPMAN_CREATE_ADD_RECIPIENT_DISPLAY	"选择收信国"
STATUSBAR_DIPMAN_CREATE_RECIPIENT_DESC_DISPLAY	"Civ_Leader_Name，Civ_name_plural元首。"
TOOLTIP_DIPMAN_CREATE_RECIPIENT_DESC_DISPLAY	"收信者"
STATUSBAR_DIPMAN_CREATE_AND_BOX_DISPLAY		"外交协议的第二部份。"
TOOLTIP_DIPMAN_CREATE_AND_BOX_DISPLAY		"协议第二部分"
STATUSBAR_DIPMAN_CREATE_SENDPROP_BUTTON		"按此钮以送出外交协议。"
TOOLTIP_DIPMAN_CREATE_SENDPROP_BUTTON		"送出协议"

#	Diplomacy Advice Window
STATUSBAR_DIPMAN_ADVICE_RECOMMEND_DISPLAY	"听取外交顾问建议。"
TOOLTIP_DIPMAN_ADVICE_RECOMMEND_DISPLAY		"外交建议"
STATUSBAR_DIPMAN_ADVICE_LEADERPIC_DISPLAY	"显示[Civ_name]元首。"
TOOLTIP_DIPMAN_ADVICE_LEADERPIC_DISPLAY		"[Civ_Name]元首"

#	History Window
STATUSBAR_DIPMAN_HIST_RECVHIST_BUTTON	"按此钮以检视收到的外交协议记录。"
TOOLTIP_DIPMAN_HIST_RECVHIST_BUTTON	"协议收件记录"
STATUSBAR_DIPMAN_HIST_SHOWTEXT_BUTTON	"检视外交协议的内文。"
TOOLTIP_DIPMAN_HIST_SHOWTEXT_BUTTON	"协议内容"
STATUSBAR_DIPMAN_SENDHIST_BUTTON	"按此钮以检视发出的外交协议记录。"
TOOLTIP_DIPMAN_SENDHIST_BUTTON		"协议发文记录"

# The Great Big Stinkin' Library
STATUSBAR_GL_BACK_BUTTON		"按此钮以检视前个科技项目。"
TOOLTIP_GL_BACK_BUTTON			"后退"
STATUSBAR_GL_FORWARD_BUTTON		"按此钮以检视下个科技项目。"
TOOLTIP_GL_FORWARD_BUTTON		"前进"
STATUSBAR_GL_SHOWADV_BUTTON		"按此钮以检视科技清单。"
TOOLTIP_GL_SHOWADV_BUTTON		"科技"
STATUSBAR_GL_SHOWUNITS_BUTTON		"按此钮以检视部队清单。"
TOOLTIP_GL_SHOWUNITS_BUTTON		"部队"
STATUSBAR_GL_SHOWCITYIMP_BUTTON	"按此钮以检视城市设施清单。"
TOOLTIP_GL_SHOWCITYIMP_BUTTON		"城市设施"
STATUSBAR_GL_SHOWWONDERS_BUTTON	"按此钮以检视世界奇观清单。"
TOOLTIP_GL_SHOWWONDERS_BUTTON		"世界奇观"
STATUSBAR_GL_SHOWTERRAIN_BUTTON	"按此钮以检视地形清单。"
TOOLTIP_GL_SHOWTERRAIN_BUTTON		"地形"
STATUSBAR_GL_SHOWGOODS_BUTTON		"按此钮以检视货物清单。"
TOOLTIP_GL_SHOWGOODS_BUTTON		"货物"
STATUSBAR_GL_SHOWTILEIMP_BUTTON	"按此钮以检视公共建设清单。"
TOOLTIP_GL_SHOWTILEIMP_BUTTON		"公共建设"
STATUSBAR_GL_SHOWGOVS_BUTTON		"按此钮以检视政体清单。"
TOOLTIP_GL_SHOWGOVS_BUTTON		"政体"
STATUSBAR_GL_SHOWSPECIAL_BUTTON	"按此钮以检视部队清单。"
TOOLTIP_GL_SHOWSPECIAL_BUTTON		"部队指令"
STATUSBAR_GL_SHOWCONCEPTS_BUTTON	"按此钮以检视概念清单。"
TOOLTIP_GL_SHOWCONCEPTS_BUTTON	"游戏概念"
STATUSBAR_GL_ENTERSEARCH_BUTTON	"输入关键词词，以找寻搜寻目标。"
TOOLTIP_GL_ENTERSEARCH_BUTTON		"输入搜寻文字"
STATUSBAR_GL_SEARCHTEXT_BOX_DISPLAY	"输入关键词词，以找寻搜寻目标。"
TOOLTIP_GL_SEARCHTEXT_BOX_DISPLAY	"输入搜寻文字"
STATUSBAR_GL_STATSBOX_DISPLAY		"显示各项属性指数。"
TOOLTIP_GL_STATSBOX_DISPLAY		"属性"
STATUSBAR_GL_GAMEPLAY_TAB_BUTTON	"检视这项目在游戏中有何功能及效用。"
TOOLTIP_GL_GAMEPLAY_TAB_BUTTON	"游戏功用"
STATUSBAR_GL_HISTORY_TAB_BUTTON	"阅读这事物的历史由来。"
TOOLTIP_GL_HISTORY_TAB_BUTTON		"历史资料"
STATUSBAR_GL_TECHTREE_TAB_BUTTON	"检视科技树状图。"
TOOLTIP_TECHTREE_TAB_BUTTON		"科技树"
STATUSBAR_GL_CLOSE_BUTTON		"结束大图书馆。"
TOOLTIP_GL_CLOSE_BUTTON			"关闭"

# Ranking Screen
STATUSBAR_RANKSCRN_YEARTURN_TOGGLE_BUTTON		"切换以年份或回合为计时标准。"
TOOLTIP_RANKSCRN_YEARTURN_TOGGLE_BUTTON     "年份/回合切换钮"
STATUSBAR_RANKSCRN_SELECT_MEASURE_DISPLAY		"选择排名标准，观看各文明的排行先后。"
TOOLTIP_RANKSCRN_SELECT_MEASURE_DISPLAY		"排名标准"
STATUSBAR_RANKSCRN_CLOSE_BUTTON			"按此钮以结束排行榜。"
TOOLTIP_RANKSCRN_CLOSE_BUTTON				"关闭"
