################################################################################
#
#  Project      : Call To Power 2
#  File type    : Text
#  Description  : Buildings (city improvements)
# 
################################################################################
# 
#  Disclaimer
# 
#  THIS FILE IS NOT GENERATED OR SUPPORTED BY ACTIVISION.
# 
#  This material has been developed at apolyton.net by the Apolyton CtP2 
#  Source Code Project. Contact the authors at ctp2source@apolyton.net.
# 
################################################################################
# 
#  Modifications from the original Activision code:
# 
#  - IMPROVE_ARENA and IMPROVE_AQUADUCT EnableAdvance matched with entry in 
#    the great library.
#  - Added religious buildings. Will Only add Pharoahism/Egypt and Zoroastorism to 
#    give example of religion in CTP2. Though they will have no bonuses to 
#    not affect gameplay. So It will be graphical only.
# 
################################################################################

IMPROVE_ACADEMY {
   DefaultIcon ICON_IMPROVE_ACADEMY
   Description DESCRIPTION_IMPROVE_ACADEMY
   EnableAdvance ADVANCE_PHILOSOPHY
   ProductionCost 540
   Upkeep 1
   SciencePercent 0.1
}

############################################################

IMPROVE_AIRPORT {
   DefaultIcon ICON_IMPROVE_AIRPORT
   Description DESCRIPTION_IMPROVE_AIRPORT
   EnableAdvance ADVANCE_AERODYNAMICS

   PrerequisiteBuilding IMPROVE_BANK
   PrerequisiteBuilding IMPROVE_BAZAAR

   ProductionCost 3000
   Upkeep 8
   CommercePercent 0.2
   Airport
   CantBuildInSea
}

############################################################

IMPROVE_ANTI_BALLISTIC_MISSILES {
   DefaultIcon ICON_IMPROVE_ANTI_BALLISTIC_MISSILES
   Description DESCRIPTION_IMPROVE_ANTI_BALLISTIC_MISSILES
   EnableAdvance ADVANCE_GLOBAL_COMMUNICATIONS
   ProductionCost 5000
   Upkeep 15
   ProtectFromNukes
}

############################################################

IMPROVE_AQUA_FILTER {
   DefaultIcon ICON_IMPROVE_AQUA_FILTER
   Description DESCRIPTION_IMPROVE_AQUA_FILTER
   EnableAdvance ADVANCE_NANO_MACHINES

   PrerequisiteBuilding IMPROVE_AQUEDUCT
   PrerequisiteBuilding IMPROVE_ARCOLOGIES

   ProductionCost 8000
   Upkeep 18
   RaiseOvercrowdingLevel 6
   RaiseMaxPopulation 14
}

############################################################

IMPROVE_AQUEDUCT {
   DefaultIcon ICON_IMPROVE_AQUEDUCT
   Description DESCRIPTION_IMPROVE_AQUEDUCT
   EnableAdvance ADVANCE_MASONRY
   ProductionCost 875
   Upkeep 4
   RaiseOvercrowdingLevel 6
   RaiseMaxPopulation 14
}

############################################################

IMPROVE_ARCOLOGIES {
   DefaultIcon ICON_IMPROVE_ARCOLOGIES
   Description DESCRIPTION_IMPROVE_ARCOLOGIES
   EnableAdvance ADVANCE_ARCOLOGIES

   PrerequisiteBuilding IMPROVE_AQUEDUCT

   ProductionCost 5000
   Upkeep 12
   RaiseOvercrowdingLevel 8
   RaiseMaxPopulation 14
}

############################################################

IMPROVE_ARENA {
   DefaultIcon ICON_IMPROVE_ARENA
   Description DESCRIPTION_IMPROVE_ARENA
   EnableAdvance ADVANCE_CONCRETE
   ProductionCost 675
   Upkeep 2
   HappyInc 2
}

############################################################

IMPROVE_BALLISTA_TOWERS {
   DefaultIcon ICON_IMPROVE_BALLISTA_TOWERS
   Description DESCRIPTION_IMPROVE_BALLISTA_TOWERS
   EnableAdvance ADVANCE_BALLISTICS
   ProductionCost 525
   Upkeep 2
   CantBuildInSea
   OffenseBonusLand 20
}

############################################################

IMPROVE_BANK {
   DefaultIcon ICON_IMPROVE_BANK
   Description DESCRIPTION_IMPROVE_BANK
   EnableAdvance ADVANCE_BANKING

   PrerequisiteBuilding IMPROVE_BAZAAR

   ProductionCost 1225
   Upkeep 4
   CommercePercent 0.15
}

############################################################

IMPROVE_BASCILICA {
   DefaultIcon ICON_IMPROVE_BASCILICA
   Description DESCRIPTION_IMPROVE_BASCILICA
   EnableAdvance ADVANCE_THEOLOGY

   PrerequisiteBuilding IMPROVE_SHRINE

   ProductionCost 1450
   Upkeep 4
   HappyInc 3
   IsReligious
   Cathedral
}

############################################################

IMPROVE_BATTLEMENTS {
   DefaultIcon ICON_IMPROVE_BATTLEMENTS
   Description DESCRIPTION_IMPROVE_BATTLEMENTS
   EnableAdvance ADVANCE_NAVAL_TACTICS
   ProductionCost 1800
   Upkeep 5
   CoastalBuilding
   OffenseBonusWater 25
}

############################################################

IMPROVE_BAZAAR {
   DefaultIcon ICON_IMPROVE_BAZAAR
   Description DESCRIPTION_IMPROVE_BAZAAR
   EnableAdvance ADVANCE_TRADE
   ProductionCost 525
   Upkeep 1
   CommercePercent 0.1
}

############################################################

IMPROVE_BEHAVIORAL_MOD_CENTER {
   DefaultIcon ICON_IMPROVE_BEHAVIORAL_MOD_CENTER
   Description DESCRIPTION_IMPROVE_BEHAVIORAL_MOD_CENTER
   EnableAdvance ADVANCE_NEURAL_REPROGRAMMING

   PrerequisiteBuilding IMPROVE_CORRECTIONAL_FACILITY
   PrerequisiteBuilding IMPROVE_COURTHOUSE

   ProductionCost 4500
   Upkeep 18
   LowerCrime -0.3
}

############################################################

IMPROVE_BODY_EXCHANGE {
   DefaultIcon ICON_IMPROVE_BODY_EXCHANGE
   Description DESCRIPTION_IMPROVE_BODY_EXCHANGE
   EnableAdvance ADVANCE_LIFE_EXTENSION

   PrerequisiteBuilding IMPROVE_DRUG_STORE
   PrerequisiteBuilding IMPROVE_HOSPITAL
   PrerequisiteBuilding IMPROVE_INCUBATION_CENTER

   ProductionCost 7500
   Upkeep 15
   RaiseOvercrowdingLevel 12
}

############################################################

IMPROVE_BROKERAGE {
   DefaultIcon ICON_IMPROVE_BROKERAGE
   Description DESCRIPTION_IMPROVE_BROKERAGE
   EnableAdvance ADVANCE_ECONOMICS

   PrerequisiteBuilding IMPROVE_BANK
   PrerequisiteBuilding IMPROVE_BAZAAR

   ProductionCost 1600
   Upkeep 4
   CommercePercent 0.2
   Brokerage
}

############################################################

IMPROVE_CAPITOL {
   DefaultIcon ICON_IMPROVE_CAPITOL
   Description DESCRIPTION_IMPROVE_CAPITOL
   EnableAdvance ADVANCE_FEUDALISM
   ProductionCost 550
   Upkeep 0
   Capitol
   HappyInc 1
}

############################################################

IMPROVE_CITY_WALLS {
   DefaultIcon ICON_IMPROVE_CITY_WALLS
   Description DESCRIPTION_IMPROVE_CITY_WALLS
   EnableAdvance ADVANCE_STONE_WORKING
   ProductionCost 450
   Upkeep 2
   DefendersPercent 15
   PreventConversion 0.5
   PreventSlavery 0.5
   CityWalls
   CantBuildInSea
}

############################################################

IMPROVE_COMPUTER_CENTER {
   DefaultIcon ICON_IMPROVE_COMPUTER_CENTER
   Description DESCRIPTION_IMPROVE_COMPUTER_CENTER
   EnableAdvance ADVANCE_COMPUTER

   PrerequisiteBuilding IMPROVE_ACADEMY
   PrerequisiteBuilding IMPROVE_PUBLISHING_HOUSE
   PrerequisiteBuilding IMPROVE_UNIVERSITY

   ProductionCost 2400
   Upkeep 6
   SciencePercent 0.2
}

############################################################

IMPROVE_CORNUCOPIC_VAT {
   DefaultIcon ICON_IMPROVE_CORNUCOPIC_VAT
   Description DESCRIPTION_IMPROVE_CORNUCOPIC_VAT
   EnableAdvance ADVANCE_GENETIC_TAILORING

   PrerequisiteBuilding IMPROVE_FOOD_SILO
   PrerequisiteBuilding IMPROVE_GRANARY

   ProductionCost 3500
   Upkeep 15
   FoodVat 1
}

############################################################

IMPROVE_CORRECTIONAL_FACILITY {
   DefaultIcon ICON_IMPROVE_CORRECTIONAL_FACILITY
   Description DESCRIPTION_IMPROVE_CORRECTIONAL_FACILITY
   EnableAdvance ADVANCE_CRIMINAL_CODE

   PrerequisiteBuilding IMPROVE_COURTHOUSE

   ProductionCost 1400
   Upkeep 5
   LowerCrime -0.2
}

############################################################

IMPROVE_COURTHOUSE {
   DefaultIcon ICON_IMPROVE_COURTHOUSE
   Description DESCRIPTION_IMPROVE_COURTHOUSE
   EnableAdvance ADVANCE_JURISPRUDENCE
   ProductionCost 330
   Upkeep 1
   LowerCrime -0.1
}

############################################################

IMPROVE_DRUG_STORE {
   DefaultIcon ICON_IMPROVE_DRUG_STORE
   Description DESCRIPTION_IMPROVE_DRUG_STORE
   EnableAdvance ADVANCE_PHARMACEUTICALS
   ProductionCost 1400
   Upkeep 5
   RaiseOvercrowdingLevel 4
}

############################################################

IMPROVE_E_BANK {
   DefaultIcon ICON_IMPROVE_E_BANK
   Description DESCRIPTION_IMPROVE_E_BANK
   EnableAdvance ADVANCE_DIGITAL_ENCRYPTION

   PrerequisiteBuilding IMPROVE_BANK
   PrerequisiteBuilding IMPROVE_BAZAAR
   PrerequisiteBuilding IMPROVE_BROKERAGE

   ProductionCost 4000
   Upkeep 12
   CommercePercent 0.25
}

############################################################

IMPROVE_ECO_TRANSIT {
   DefaultIcon ICON_IMPROVE_ECO_TRANSIT
   Description DESCRIPTION_IMPROVE_ECO_TRANSIT
   EnableAdvance ADVANCE_FUEL_CELLS

   PrerequisiteBuilding IMPROVE_PUBLIC_TRANSPORTATION

   ProductionCost 3500
   Upkeep 10
   PopulationPollutionPercent -0.5
}

############################################################

IMPROVE_FACTORY {
   DefaultIcon ICON_IMPROVE_FACTORY
   Description DESCRIPTION_IMPROVE_FACTORY
   EnableAdvance ADVANCE_INDUSTRIAL_REVOLUTION
   ProductionCost 2025
   Upkeep 8
   ProductionPercent 0.15
   AllowGrunts
}

############################################################

IMPROVE_FLAK_TOWERS {
   DefaultIcon ICON_IMPROVE_FLAK_TOWERS
   Description DESCRIPTION_IMPROVE_FLAK_TOWERS
   EnableAdvance ADVANCE_RADAR
   ProductionCost 2500
   Upkeep 8
   OffenseBonusAir 40
}

############################################################

IMPROVE_FOOD_SILO {
   DefaultIcon ICON_IMPROVE_FOOD_SILO
   Description DESCRIPTION_IMPROVE_FOOD_SILO
   EnableAdvance ADVANCE_RAILROAD

   PrerequisiteBuilding IMPROVE_GRANARY

   ProductionCost 1200
   Upkeep 4
   FoodPercent 0.15
   StarvationProtection 5
}

############################################################

IMPROVE_FORCEFIELD {
   DefaultIcon ICON_IMPROVE_FORCEFIELD
   Description DESCRIPTION_IMPROVE_FORCEFIELD
   EnableAdvance ADVANCE_UNIFIED_PHYSICS

   PrerequisiteBuilding IMPROVE_CITY_WALLS

   ProductionCost 10000
   Upkeep 20
   DefendersPercent 80
   ForceField
}

############################################################

IMPROVE_FUSION_PLANT {
   DefaultIcon ICON_IMPROVE_FUSION_PLANT
   Description DESCRIPTION_IMPROVE_FUSION_PLANT
   EnableAdvance ADVANCE_FUSION

   PrerequisiteBuilding IMPROVE_NUCLEAR_PLANT
   PrerequisiteBuilding IMPROVE_OIL_REFINERY

   ProductionCost 10000
   Upkeep 20
   ProductionPercent 0.25
}

############################################################

IMPROVE_GAIA_COMPUTER {
   DefaultIcon ICON_IMPROVE_GAIA_COMPUTER
   Description DESCRIPTION_IMPROVE_GAIA_COMPUTER
   EnableAdvance ADVANCE_GAIA_CONTROLLER
   ProductionCost 7500
   Upkeep 25
}

############################################################

IMPROVE_GRANARY {
   DefaultIcon ICON_IMPROVE_GRANARY
   Description DESCRIPTION_IMPROVE_GRANARY
   EnableAdvance ADVANCE_AGRICULTURE
   ProductionCost 300
   Upkeep 1
   FoodPercent 0.1
   StarvationProtection 2
}

############################################################

IMPROVE_HOSPITAL {
   DefaultIcon ICON_IMPROVE_HOSPITAL
   Description DESCRIPTION_IMPROVE_HOSPITAL
   EnableAdvance ADVANCE_MEDICINE

   PrerequisiteBuilding IMPROVE_DRUG_STORE

   ProductionCost 2375
   Upkeep 8
   RaiseOvercrowdingLevel 8
}

############################################################

IMPROVE_INCUBATION_CENTER {
   DefaultIcon ICON_IMPROVE_INCUBATION_CENTER
   Description DESCRIPTION_IMPROVE_INCUBATION_CENTER
   EnableAdvance ADVANCE_HUMAN_CLONING

   PrerequisiteBuilding IMPROVE_DRUG_STORE
   PrerequisiteBuilding IMPROVE_HOSPITAL

   ProductionCost 5500
   Upkeep 15
   RaiseOvercrowdingLevel 12
}

############################################################

IMPROVE_MATTER_DECOMPILER {
   DefaultIcon ICON_IMPROVE_MATTER_DECOMPILER
   Description DESCRIPTION_IMPROVE_MATTER_DECOMPILER
   EnableAdvance ADVANCE_ECOTOPIA

   PrerequisiteBuilding IMPROVE_RECYCLING_PLANT

   ProductionCost 4500
   Upkeep 15
   ProductionPollutionPercent -0.5
}

############################################################

IMPROVE_MICRO_DEFENSE {
   DefaultIcon ICON_IMPROVE_MICRO_DEFENSE
   Description DESCRIPTION_IMPROVE_MICRO_DEFENSE
   EnableAdvance ADVANCE_NANO_WARFARE
   ProductionCost 8500
   Upkeep 18
   ProtectFromBioAgents 0.5
   ProtectFromNanoVirus 0.5
}

############################################################

IMPROVE_MILL {
   DefaultIcon ICON_IMPROVE_MILL
   Description DESCRIPTION_IMPROVE_MILL
   EnableAdvance ADVANCE_AGRICULTURAL_REVOLUTION
   ProductionCost 1125
   Upkeep 4
   ProductionPercent 0.1
}

############################################################

IMPROVE_MOVIE_PALACE {
   DefaultIcon ICON_IMPROVE_MOVIE_PALACE
   Description DESCRIPTION_IMPROVE_MOVIE_PALACE
   EnableAdvance ADVANCE_ELECTRICITY

   PrerequisiteBuilding IMPROVE_ARENA

   ProductionCost 1500
   Upkeep 5
   LowerPeaceMovement -0.2
   Television
}

############################################################

IMPROVE_NANITE_FACTORY {
   DefaultIcon ICON_IMPROVE_NANITE_FACTORY
   Description DESCRIPTION_IMPROVE_NANITE_FACTORY
   EnableAdvance ADVANCE_NANO_ASSEMBLY

   PrerequisiteBuilding IMPROVE_FACTORY
   PrerequisiteBuilding IMPROVE_ROBOTIC_PLANT

   ProductionCost 8000
   Upkeep 18
   ProductionPercent 0.25
}

############################################################

IMPROVE_NUCLEAR_PLANT {
   DefaultIcon ICON_IMPROVE_NUCLEAR_PLANT
   Description DESCRIPTION_IMPROVE_NUCLEAR_PLANT
   EnableAdvance ADVANCE_NUCLEAR_POWER

   PrerequisiteBuilding IMPROVE_OIL_REFINERY

   ProductionCost 4500
   Upkeep 12
   ProductionPercent 0.2
   NuclearPlant
}

############################################################

IMPROVE_OIL_REFINERY {
   DefaultIcon ICON_IMPROVE_OIL_REFINERY
   Description DESCRIPTION_IMPROVE_OIL_REFINERY
   EnableAdvance ADVANCE_OIL_REFINING
   ProductionCost 3500
   Upkeep 8
   ProductionPercent 0.15
}

############################################################

IMPROVE_ORBITAL_LABORATORY {
   DefaultIcon ICON_IMPROVE_ORBITAL_LABORATORY
   Description DESCRIPTION_IMPROVE_ORBITAL_LABORATORY
   EnableAdvance ADVANCE_SPACE_FLIGHT

   PrerequisiteBuilding IMPROVE_ACADEMY
   PrerequisiteBuilding IMPROVE_COMPUTER_CENTER
   PrerequisiteBuilding IMPROVE_PUBLISHING_HOUSE
   PrerequisiteBuilding IMPROVE_UNIVERSITY

   ProductionCost 3000
   Upkeep 10
   SciencePercent 0.3
}

############################################################

IMPROVE_POWER_SATELLITE {
   DefaultIcon ICON_IMPROVE_POWER_SATELLITE
   Description DESCRIPTION_IMPROVE_POWER_SATELLITE
   EnableAdvance ADVANCE_GAIA_CONTROLLER
   ProductionCost 3500
   Upkeep 0
}

############################################################

IMPROVE_PUBLIC_TRANSPORTATION {
   DefaultIcon ICON_IMPROVE_PUBLIC_TRANSPORTATION
   Description DESCRIPTION_IMPROVE_PUBLIC_TRANSPORTATION
   EnableAdvance ADVANCE_MASS_TRANSIT
   ProductionCost 2400
   Upkeep 6
   PopulationPollutionPercent -0.3
}

############################################################

IMPROVE_PUBLISHING_HOUSE {
   DefaultIcon ICON_IMPROVE_PUBLISHING_HOUSE
   Description DESCRIPTION_IMPROVE_PUBLISHING_HOUSE
   EnableAdvance ADVANCE_PRINTING_PRESS

   PrerequisiteBuilding IMPROVE_ACADEMY
   PrerequisiteBuilding IMPROVE_UNIVERSITY

   ProductionCost 1375
   Upkeep 3
   SciencePercent 0.15
}

############################################################

IMPROVE_RECYCLING_PLANT {
   DefaultIcon ICON_IMPROVE_RECYCLING_PLANT
   Description DESCRIPTION_IMPROVE_RECYCLING_PLANT
   EnableAdvance ADVANCE_CONSERVATION
   ProductionCost 3000
   Upkeep 8
   ProductionPollutionPercent -0.3
}

############################################################

IMPROVE_ROBOTIC_PLANT {
   DefaultIcon ICON_IMPROVE_ROBOTIC_PLANT
   Description DESCRIPTION_IMPROVE_ROBOTIC_PLANT
   EnableAdvance ADVANCE_ROBOTICS

   PrerequisiteBuilding IMPROVE_FACTORY

   ProductionCost 5500
   Upkeep 15
   ProductionPercent 0.2
}

############################################################

IMPROVE_SECURITY_MONITOR {
   DefaultIcon ICON_IMPROVE_SECURITY_MONITOR
   Description DESCRIPTION_IMPROVE_SECURITY_MONITOR
   EnableAdvance ADVANCE_AI_SURVEILLANCE

   PrerequisiteBuilding IMPROVE_CORRECTIONAL_FACILITY
   PrerequisiteBuilding IMPROVE_COURTHOUSE

   ProductionCost 4000
   Upkeep 12
   HappyInc -3
   LowerCrime -0.3
}

############################################################

IMPROVE_SHRINE {
   DefaultIcon ICON_IMPROVE_SHRINE
   Description DESCRIPTION_IMPROVE_SHRINE
   EnableAdvance ADVANCE_RELIGION
   ProductionCost 270
   Upkeep 1
   HappyInc 1
   IsReligious
   Cathedral
}

############################################################

IMPROVE_TELEVISION {
   DefaultIcon ICON_IMPROVE_TELEVISION
   Description DESCRIPTION_IMPROVE_TELEVISION
   EnableAdvance ADVANCE_MASS_MEDIA

   PrerequisiteBuilding IMPROVE_BANK
   PrerequisiteBuilding IMPROVE_BAZAAR

   ProductionCost 2500
   Upkeep 5
   HappyInc 1
   DoubleTelevangelists
   GoldPerCitizen 5
   Television
}

############################################################

IMPROVE_THEATER {
   DefaultIcon ICON_IMPROVE_THEATER
   Description DESCRIPTION_IMPROVE_THEATER
   EnableAdvance ADVANCE_DRAMA
   ProductionCost 495
   Upkeep 1
   HappyInc 2
}

############################################################

IMPROVE_UNIVERSITY {
   DefaultIcon ICON_IMPROVE_UNIVERSITY
   Description DESCRIPTION_IMPROVE_UNIVERSITY
   EnableAdvance ADVANCE_CLASSICAL_EDUCATION

   PrerequisiteBuilding IMPROVE_ACADEMY

   ProductionCost 1350
   Upkeep 3
   SciencePercent 0.15
}

############################################################

IMPROVE_VR_AMUSEMENT_PARK {
   DefaultIcon ICON_IMPROVE_VR_AMUSEMENT_PARK
   Description DESCRIPTION_IMPROVE_VR_AMUSEMENT_PARK
   EnableAdvance ADVANCE_NEURAL_INTERFACE

   PrerequisiteBuilding IMPROVE_ARENA
   PrerequisiteBuilding IMPROVE_MOVIE_PALACE

   ProductionCost 3500
   Upkeep 10
   HappyInc 5
}

############################################################

#AE RELIGION BUILDINGS

IMPROVE_SHRINE_B {
   DefaultIcon ICON_IMPROVE_SHRINE_B
   Description DESCRIPTION_IMPROVE_SHRINE
   EnableAdvance ADVANCE_SUBNEURAL_ADS
   ProductionCost 270
   Upkeep 0
   CantSell
   IsReligionIcon MAPICON_BUDDHISM
   ExcludedbyGovernmentType GOVERNMENT_COMMUNISM
   ExcludedbyGovernmentType GOVERNMENT_ECOTOPIA
   ConflictsWithBuilding IMPROVE_SHRINE_CHRISTIAN
   ConflictsWithBuilding IMPROVE_SHRINE_EGYPT
   ConflictsWithBuilding IMPROVE_SHRINE_G
   ConflictsWithBuilding IMPROVE_SHRINE_H
   ConflictsWithBuilding IMPROVE_SHRINE_I
   ConflictsWithBuilding IMPROVE_SHRINE_J
   ConflictsWithBuilding IMPROVE_SHRINE_ZOROASTER
   HappyInc 0
   IsReligious
   Cathedral
}

############################################################

IMPROVE_SHRINE_CHRISTIAN {
   DefaultIcon ICON_IMPROVE_SHRINE_C
   Description DESCRIPTION_IMPROVE_SHRINE
   EnableAdvance ADVANCE_SUBNEURAL_ADS
   ProductionCost 270
   Upkeep 0
   CantSell
   IsReligionIcon MAPICON_CHRISTENDOM
   ExcludedbyGovernmentType GOVERNMENT_COMMUNISM
   ExcludedbyGovernmentType GOVERNMENT_ECOTOPIA
   ConflictsWithBuilding IMPROVE_SHRINE_B
   ConflictsWithBuilding IMPROVE_SHRINE_EGYPT
   ConflictsWithBuilding IMPROVE_SHRINE_G
   ConflictsWithBuilding IMPROVE_SHRINE_H
   ConflictsWithBuilding IMPROVE_SHRINE_I
   ConflictsWithBuilding IMPROVE_SHRINE_J
   ConflictsWithBuilding IMPROVE_SHRINE_ZOROASTER
   HappyInc 0
   IsReligious
   Cathedral
}

############################################################
IMPROVE_SHRINE_EGYPT {
   DefaultIcon ICON_IMPROVE_SHRINE_E
   Description DESCRIPTION_IMPROVE_SHRINE
   EnableAdvance ADVANCE_SUBNEURAL_ADS
   ProductionCost 270
   Upkeep 0
   CantSell
   IsReligionIcon MAPICON_PHAROAHISM
   ExcludedbyGovernmentType GOVERNMENT_COMMUNISM
   ExcludedbyGovernmentType GOVERNMENT_ECOTOPIA
   #ConflictsWithBuilding IMPROVE_SHRINE_CHRISTIAN
   #ConflictsWithBuilding IMPROVE_SHRINE_B
   #ConflictsWithBuilding IMPROVE_SHRINE_G
   #ConflictsWithBuilding IMPROVE_SHRINE_H
   #ConflictsWithBuilding IMPROVE_SHRINE_I
   #ConflictsWithBuilding IMPROVE_SHRINE_J
   ConflictsWithBuilding IMPROVE_SHRINE_ZOROASTER
   HappyInc 0
   IsReligious
   Cathedral
}
############################################################

IMPROVE_SHRINE_G {
   DefaultIcon ICON_IMPROVE_SHRINE_G
   Description DESCRIPTION_IMPROVE_SHRINE
   EnableAdvance ADVANCE_SUBNEURAL_ADS
   ProductionCost 270
   Upkeep 0
   CantSell
   IsReligionIcon MAPICON_HELLENISM
   ExcludedbyGovernmentType GOVERNMENT_COMMUNISM
   ExcludedbyGovernmentType GOVERNMENT_ECOTOPIA
   ConflictsWithBuilding IMPROVE_SHRINE_CHRISTIAN
   ConflictsWithBuilding IMPROVE_SHRINE_EGYPT
   ConflictsWithBuilding IMPROVE_SHRINE_B
   ConflictsWithBuilding IMPROVE_SHRINE_H
   ConflictsWithBuilding IMPROVE_SHRINE_I
   ConflictsWithBuilding IMPROVE_SHRINE_J
   ConflictsWithBuilding IMPROVE_SHRINE_ZOROASTER
   HappyInc 0
   IsReligious
   Cathedral
}

############################################################

IMPROVE_SHRINE_H {
   DefaultIcon ICON_IMPROVE_SHRINE_H
   Description DESCRIPTION_IMPROVE_SHRINE
   EnableAdvance ADVANCE_SUBNEURAL_ADS
   ProductionCost 270
   Upkeep 0
   CantSell
   IsReligionIcon MAPICON_HINDUISM
   ExcludedbyGovernmentType GOVERNMENT_COMMUNISM
   ExcludedbyGovernmentType GOVERNMENT_ECOTOPIA
   ConflictsWithBuilding IMPROVE_SHRINE_CHRISTIAN
   ConflictsWithBuilding IMPROVE_SHRINE_EGYPT
   ConflictsWithBuilding IMPROVE_SHRINE_G
   ConflictsWithBuilding IMPROVE_SHRINE_B
   ConflictsWithBuilding IMPROVE_SHRINE_I
   ConflictsWithBuilding IMPROVE_SHRINE_J
   ConflictsWithBuilding IMPROVE_SHRINE_ZOROASTER
   HappyInc 0
   IsReligious
   Cathedral
}

############################################################

IMPROVE_SHRINE_I {
   DefaultIcon ICON_IMPROVE_SHRINE_I
   Description DESCRIPTION_IMPROVE_SHRINE
   EnableAdvance ADVANCE_SUBNEURAL_ADS
   ProductionCost 270
   Upkeep 0
   CantSell
   IsReligionIcon MAPICON_ISLAM
   ExcludedbyGovernmentType GOVERNMENT_COMMUNISM
   ExcludedbyGovernmentType GOVERNMENT_ECOTOPIA
   ConflictsWithBuilding IMPROVE_SHRINE_CHRISTIAN
   ConflictsWithBuilding IMPROVE_SHRINE_EGYPT
   ConflictsWithBuilding IMPROVE_SHRINE_G
   ConflictsWithBuilding IMPROVE_SHRINE_H
   ConflictsWithBuilding IMPROVE_SHRINE_B
   ConflictsWithBuilding IMPROVE_SHRINE_J
   ConflictsWithBuilding IMPROVE_SHRINE_ZOROASTER
   HappyInc 0
   IsReligious
   Cathedral
}

############################################################

IMPROVE_SHRINE_J {
   DefaultIcon ICON_IMPROVE_SHRINE_J
   Description DESCRIPTION_IMPROVE_SHRINE
   EnableAdvance ADVANCE_SUBNEURAL_ADS
   ProductionCost 270
   Upkeep 0
   CantSell
   IsReligionIcon MAPICON_JUDAISM
   ExcludedbyGovernmentType GOVERNMENT_COMMUNISM
   ExcludedbyGovernmentType GOVERNMENT_ECOTOPIA
   ConflictsWithBuilding IMPROVE_SHRINE_CHRISTIAN
   ConflictsWithBuilding IMPROVE_SHRINE_EGYPT
   ConflictsWithBuilding IMPROVE_SHRINE_G
   ConflictsWithBuilding IMPROVE_SHRINE_H
   ConflictsWithBuilding IMPROVE_SHRINE_I
   ConflictsWithBuilding IMPROVE_SHRINE_B
   ConflictsWithBuilding IMPROVE_SHRINE_ZOROASTER
   HappyInc 0
   IsReligious
   Cathedral
}

############################################################
IMPROVE_SHRINE_ZOROASTER {
   DefaultIcon ICON_IMPROVE_SHRINE_Z
   Description DESCRIPTION_IMPROVE_SHRINE
   EnableAdvance ADVANCE_SUBNEURAL_ADS
   ProductionCost 270
   Upkeep 0
   CantSell
   IsReligionIcon MAPICON_ZORASTORISM
   ExcludedbyGovernmentType GOVERNMENT_COMMUNISM
   ExcludedbyGovernmentType GOVERNMENT_ECOTOPIA
   #ConflictsWithBuilding IMPROVE_SHRINE_CHRISTIAN
   ConflictsWithBuilding IMPROVE_SHRINE_EGYPT
   #ConflictsWithBuilding IMPROVE_SHRINE_G
   #ConflictsWithBuilding IMPROVE_SHRINE_H
   #ConflictsWithBuilding IMPROVE_SHRINE_I
   #ConflictsWithBuilding IMPROVE_SHRINE_J
   #ConflictsWithBuilding IMPROVE_SHRINE_B
   HappyInc 0
   IsReligious
   Cathedral
}
############################################################
