#----------------------------------------------------------------------------
#
# Project      : Call To Power 2
# File type    : String text file
# Description  : CTP1 cheat editor strings (German)
# Id           : $Id:$
#
#----------------------------------------------------------------------------
#
# Disclaimer
#
# THIS FILE IS NOT GENERATED OR SUPPORTED BY ACTIVISION.
#
# This material has been developed at apolyton.net by the Apolyton CtP2 
# Source Code Project. Contact the authors at ctp2source@apolyton.net.
#
#----------------------------------------------------------------------------
#
# Remarks
#
# - Probably the content of this file is unused
#
# - This file contains all the CTP1 cheat editor strings.
#   It contains nothing else.
# - The order of the strings has been synchronized in the English, French, 
#   German, Italian and Spanish version. This has not been done for the 
#   Japanese version, since that file is missing from the CTP2 source 
#   code project.
# - If you add new strings make sure that you add them at the same location
#   in every language version you have.
# - For easy comparison between the languages make sure that the number
#   of lines in each language file version is the same and that also the
#   comments are at the same place.
# - Keep also the indentation the same.
# - You may add comments after the last line of strings that are specific to 
#   one language only.
#
#----------------------------------------------------------------------------
#
# Modifications from the original Activision code:
#
# - None
#
#----------------------------------------------------------------------------

#################################
#
# BETA PATCH CHEAT TOOLS STRINGS
#
#################################
# SAM032299
#################################

#
# SAM032299 added for cheat toolbar enhancements
#

#
# Single-Player Game Launch Screen
#
str_ldl_Editor				"Editor starten"

#
# Cheat Toolbar
#
str_ldl_Tile_Pad			"Gelände"
str_ldl_Civ				"Nat. "
str_ldl_Edit_City			"Stadt bearbeiten"
str_ldl_Unit_City			"Einheit/Stadt"

str_ldl_Toolbar_Title			"CTP2-Cheatmodus"
str_ldl_World_Settings			"Welt"
str_ldl_Player_Settings			"Spieler"
str_ldl_Player_Static_Text		"Spieler:"
str_ldl_Player_Name_Text		"PNT"
str_ldl_Year_Static_Text		"Jahr:"
str_ldl_Year_Text			"YT"
str_ldl_Num_Players_Static_Text		"# Spieler:"
str_ldl_Num_Players_Text		"NPT"
str_ldl_Map_Size_Static_Text		"Größe:"
str_ldl_Map_Size_Text			"MST"
str_ldl_Difficulty_Static_Text		"Schwierigkeit:"
str_ldl_Difficulty_Text			"DT"
str_ldl_Save_As_SP			"Als ES-Spiel speich."
str_ldl_Save_As_MP			"Als MS-Spiel speich."

# SAM041599 added ResetLOS button to cheat mode screen
str_ldl_Reset_LOS			"Sicht"

#
# for Tile Pad
#
str_ldl_Forest				"Wald"
str_ldl_Plains				"Steppe"
str_ldl_Tundra				"Tundra"
str_ldl_Glacier				"Gletscher"
str_ldl_Grassland			"Weideland"
str_ldl_Desert				"Wüste"
str_ldl_Swamp				"Sümpfe"
str_ldl_Jungle				"Dschungel"
str_ldl_Mountain			"Berg"
str_ldl_Hills				"Hügel"
str_ldl_ShallowWater			"Flachwasser"
str_ldl_DeepWater			"Tiefsee"
str_ldl_Volcano				"Meeresvulkan"
str_ldl_Space				"Weltraum"
str_ldl_Beach				"Strand"
str_ldl_Shelf				"Felsenriff"
str_ldl_Trench				"Canyon"
str_ldl_Rift				"Meeresriff"
str_ldl_Dead				"Ödland"
str_ldl_BrownHill			"Wüsenhügel"
str_ldl_BrownMountain			"Wüsenberg"
str_ldl_WhiteHill			"Gletscherhügel"
str_ldl_WhiteMountain			"Gletscherberg"
str_ldl_Goody				"Ruinen"
str_ldl_River				"Fluss"

#
# for City Pad
#
str_ldl_City_Pad_Message		"Solange das Stadtfenster geöffnet ist, können Sie in der markierten Stadt Modernisierungen und Weltwunder per SOFORTKAUF erwerben, indem Sie sie im Menü unter Produktion auswählen."

#
# for Pollution Pad
#
str_ldl_Global_Pollution		"Globale Umweltverschmutzung"
str_ldl_Ozone_Damage			"Ozonloch"
str_ldl_Flooding			"Flutwelle"
str_ldl_never				"Nie"
str_ldl_O				"O"
str_ldl_F				"F"

#
# for Unit Pad
#
str_ldl_Kill				"Auflösen"

#
# for Tile Improvements Pad
#
str_ldl_Tile_Imp_Pad_Message		"Solange dieses Fenster geöffnet ist, können Sie mit Hilfe des jeweiligen Menüs verfügbare Feld-Modernisierungen und Gebäude frei platzieren und das Gelände per Terraforming umwandeln."
